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Rich AI Steering Target - unexpected result
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3
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320
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June 21, 2023
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PathUtilities.IsPathPossible returns a false positive
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2
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340
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June 6, 2023
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Obstacles On Custom NavMesh Graph
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1
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288
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May 5, 2023
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Last Raycsthit length
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3
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256
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May 5, 2023
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Navmeshcut problem (cannot move agent)
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1
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265
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April 4, 2023
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Create Mesh Object from Navmesh
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1
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288
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March 28, 2023
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Slope/Steepnes Settings on NavMesh Graph
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4
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278
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March 24, 2023
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spaceship is going backwards when I click using the AStar
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1
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296
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March 24, 2023
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Build Issue with Pathfinding v4.2.18
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2
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352
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March 22, 2023
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Unable to align GameObjects when apply the navmesh stored using Navmesh Prefab.
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3
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311
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December 28, 2022
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Callback for NavmeshUpdate
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2
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242
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December 12, 2022
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How can i make the pathfind not so smart?
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2
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367
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December 4, 2022
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Finding corners and edges on a 3D graph?
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0
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387
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December 4, 2022
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Recast Graph Question
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6
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287
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November 15, 2022
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Transforming a list of nodes into a navmesh graph?
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5
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280
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November 10, 2022
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Tiles for manually created navmesh
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3
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377
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July 8, 2022
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Live Recompile, Aron how do I reset the pathfinder?
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0
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237
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June 12, 2022
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A RecastMeshObj uses the WalkableSurfaceWithTag mode. This is only available in Unity 2020.1 or newer
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1
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250
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April 29, 2022
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Is it possible to have seekers find paths across triangles connected by only one vertex?
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1
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336
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April 23, 2022
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How to get nodes within a radius of a point on a navmesh graph?
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1
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363
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March 25, 2022
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Spherical Navmesh issues again
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8
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401
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February 2, 2022
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Why doesn't my NavMesh Cut take effect?
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4
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313
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January 23, 2022
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Latest progress with Spherical planets and NavMesh
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2
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355
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November 22, 2021
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Linecast was stuck in infinite loop v4.3.47b
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10
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440
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November 8, 2021
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Game object stuck when traveling on spherical surface
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7
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570
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November 4, 2021
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Invisible Navmesh Graph/ Navmesh Graph Behaving Strangely
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1
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245
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October 29, 2021
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Agents do not "attach" to spherical navmesh graph if instantiated on the bottom
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1
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207
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October 27, 2021
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Linecast on a rotated Navmesh
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1
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250
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September 14, 2021
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Pathing on the inside edge of a spinning spacestation
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1
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332
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July 21, 2021
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Navmesh scan for simple box colliders
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5
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482
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July 11, 2021
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