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Tutorials - Read this first
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0
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27273
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April 2, 2013
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About the General category
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0
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1312
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March 11, 2015
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Off-mesh link for just climbing up and hopping down glitchy
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3
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13
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September 30, 2026
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A node in a RecastGraph contained a connection to a destroyed TriangleMeshNode
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3
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24
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September 22, 2026
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Edge colliders 2D are not mapped as obstacles
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3
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23
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September 22, 2026
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How do I get speed to use in the animator?
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3
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31
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September 11, 2026
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VoxelRasterization bug?
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5
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80
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September 11, 2026
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[Solved] Spherical worlds: How to cut out obstacles?
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1
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21
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September 6, 2026
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Link2 + Avoidance bug
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7
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32
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August 28, 2026
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Entity syncing transform/Entity direction not clearing?
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10
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111
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August 28, 2026
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Increased build size and loading time
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3
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95
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August 28, 2026
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HDRP Release Build Spam: Render Texture Dimension Mismatch Error (Depth vs. Color Buffer)
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10
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153
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August 28, 2026
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RVOSystem Crash When Removing Units
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5
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81
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August 28, 2026
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Procedural Graph Mover Stops Working w/ Reproduction
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6
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60
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August 26, 2026
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AssertionException when using a Link2 and RandomPath.Constuct
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6
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46
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August 26, 2026
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RaycastModifier bug?
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1
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44
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August 25, 2026
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Accessing random point on grid graph
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4
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46
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August 18, 2026
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Off- Mesh Link custom logic doesn't run on custom movement script, and is delayed on FollowerEntity
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6
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43
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August 16, 2026
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Is Moving Navmesh supported with ESC?
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1
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28
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August 6, 2026
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Upgrading from 4.3.18 to 5.4.6 causes missing scripts on Prefabs
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1
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31
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July 31, 2026
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Graph visualization no longer visible in the Scene view after upgrading to Unity 6000.0.73f1
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6
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67
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July 21, 2026
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Best way to link graphs, with multiple types of connections
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2
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36
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July 15, 2026
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Nodelink very hard to place in recent versions
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11
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73
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July 15, 2026
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Only travel through forward-direction nodes in the graph
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5
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83
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July 8, 2026
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Deserializing graph is both 80% slower and creates 200% more GC than NavmeshPrefab?
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1
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35
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July 8, 2026
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Why doesn't the AIPath move along the planned route at all?
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3
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50
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July 6, 2026
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Scan prefabs and save to file?
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10
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98
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July 3, 2026
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Improve Performance on Custom (Simple) AILerp Script
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0
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32
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June 30, 2026
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Question about Grid Map with elevations: Disabling interpolation without using a LayeredGridMap
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1
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30
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June 30, 2026
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Any way to stop snapping when recalculating a path?
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6
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58
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June 19, 2026
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