Tutorials - Read this first
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3
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26087
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March 11, 2015
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About the General category
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0
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1259
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March 11, 2015
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How do you surround the enemy evenly?
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4
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5
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November 22, 2024
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Astar 5.2.5 still having problems with navmesh cuts and exceptions
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3
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2
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November 22, 2024
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StackOverflow UpdateRecursiveG
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16
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16
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November 21, 2024
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NPC stops movement (i use AiPath + RVOController/RVOSimulator)
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6
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22
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November 21, 2024
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Seeker returning paths that don't end on a node
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5
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9
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November 21, 2024
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Exception when building path for specific route
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1
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4
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November 21, 2024
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Some questions about FollowerEntity
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3
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8
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November 21, 2024
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I am having some issues with A* pro project, jittering. how to setup?
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17
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38
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November 21, 2024
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AI Characters Always Turning Right in 2D Game
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1
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8
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November 21, 2024
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RVO Obstacle Avoidance
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1
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7
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November 21, 2024
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Preferred approach for custom grid graph
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7
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164
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November 21, 2024
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Compilation Error in AstarPathingSystem
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2
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4
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November 21, 2024
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NavmeshCut on/near tile border remove valid connections
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7
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17
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November 20, 2024
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Updating the graph on a moving surface
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2
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7
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November 20, 2024
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I'm trying to work local avoidance with root motion
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3
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17
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November 20, 2024
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Crash JobParallelForBatchProducer
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9
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39
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November 19, 2024
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Simulate the grid
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1
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10
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November 18, 2024
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Navmesh cuts getting baked into scan or cache
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9
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10
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November 16, 2024
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Navmesh Cut Incorrect Size (much larger)
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6
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28
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November 15, 2024
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Jittery/shaky and slow movement (ECS only, GridGraph, 2D RTS)
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10
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10
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November 15, 2024
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FollowerEntity NotImplementedException
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5
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22
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November 15, 2024
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Navigating between grid graphs
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3
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27
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November 15, 2024
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Walkable areas and navmesh cut
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3
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15
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November 14, 2024
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GraphUpdate & NavmeshCut interaction causing errors
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4
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32
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November 13, 2024
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Memory leak when upgrading to 5.2.4 (from 4.2.18)
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2
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14
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November 13, 2024
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Update Grid Graph Rules Texture at runtime
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6
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17
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November 12, 2024
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Units getting stuck
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2
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19
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November 12, 2024
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Character Using Non-Walkable Teleport Nodes for Pathing
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2
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8
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November 12, 2024
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