Tutorials - Read this first
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3
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26575
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March 11, 2015
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About the General category
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0
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1266
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March 11, 2015
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About LayerGridGraph Setting
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0
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3
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May 29, 2025
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Destructible terrain, follower entities are stuttering in place when in crater
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8
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28
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May 28, 2025
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NPC's path regeneration does not move NPC to the target
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1
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3
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May 28, 2025
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Preview FollowerEntity Path
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5
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31
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May 28, 2025
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"The NativeReference is already disposed" error on AstarPath
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1
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4
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May 28, 2025
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Allow RVOAgent component to be modified from a bursted system
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1
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9
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May 26, 2025
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Split FollowerEntity logic into three steps (MovementUpdate, custom logic, FinalizeMovement) - UCC integration
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7
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56
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May 26, 2025
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Memory Leak and ObjectDisposedException
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2
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16
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May 24, 2025
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updatePhysics = true of GraphUpdateObject results in FPS drop
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15
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36
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May 23, 2025
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[BUG] InvalidOperationException
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1
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5
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May 22, 2025
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FollowerEntity randomly rotates/jitters on the spot
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34
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207
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May 22, 2025
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FollowerEntity.reachedEndOfPath sometimes incorrectly false?
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1
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9
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May 20, 2025
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Trying to generate graph grids in the Editor (not at runtime), but changes are not saved when reloading the scene
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3
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22
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May 19, 2025
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2x2 cell agent pathfinding
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8
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17
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May 17, 2025
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Some areas couldn't fit the terrain
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3
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20
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May 17, 2025
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Constantly getting error at AstarUpdateChecker
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2
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12
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May 16, 2025
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ArgumentOutOfRangeException with MORE_LAYERS enabled
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5
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22
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May 15, 2025
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Correct Approach for Loading/Unloading Map Chunks
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4
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40
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May 15, 2025
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About how works tags via code
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7
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18
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May 15, 2025
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Memory Leak with Grid Graphs
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2
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19
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May 14, 2025
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How do you get neighboring nodes when writing GridGraphRules?
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2
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5
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May 14, 2025
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Editor bug with grid graph rotation
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1
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5
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May 14, 2025
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Can't seem to get LayerGridGraph layers to work through rules?
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2
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11
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May 14, 2025
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Moving a grid-graph collapses it into a line and disables 2D
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2
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8
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May 14, 2025
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[Solved] StackOverflowException when using Off-Mesh Link
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1
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12
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May 13, 2025
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RecastGraph generating INSIDE non-convex colliders
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1
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12
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May 13, 2025
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Path finding in a endless runner
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1
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14
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May 13, 2025
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Diagonal connections on grid graph
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5
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21
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May 13, 2025
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