Tutorials - Read this first
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3
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26653
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March 11, 2015
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About the General category
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0
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1266
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March 11, 2015
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Navmesh Cut - Invalid Allocation Exception
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3
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35
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July 2, 2025
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Turn-based system for units to move through others but not occupy the same tile
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0
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2
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July 1, 2025
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Too many command builders active - again?!
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0
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5
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July 1, 2025
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Non-capsule shaped agents
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1
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4
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June 30, 2025
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RemoveGraph giving me an error
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23
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69
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June 26, 2025
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Recast graph not connecting areas separated by openings
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2
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10
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June 25, 2025
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How to setup FleePath with FollowerEntity w/DestinationSetter?
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2
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11
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June 24, 2025
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Layered Grid Graph and ProBuilder
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11
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17
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June 24, 2025
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FollowerEntity randomly rotates/jitters on the spot
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36
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245
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June 24, 2025
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Advice for Huge Terrain Grid
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7
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33
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June 24, 2025
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Pathfind.Connection[] and Pathfiding.TrangleMeshNode persists in memory after components are removed
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4
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16
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June 22, 2025
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Monster pathfinding without Graph Movers
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2
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9
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June 21, 2025
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AIPath.ReachedDestination is never true
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10
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1320
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June 21, 2025
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Simple List of A* Movement Commands
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2
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16
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June 21, 2025
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Warning in 5.4.0 : Compilaton was requested for method `Pathfinding.Path+SearchContext
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2
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19
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June 17, 2025
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Navmesh cuts for 1000's of objects
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5
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18
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June 17, 2025
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FollowerEntity.reachedCrowdedEndOfPath not triggering near locked RVO agents
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5
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18
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June 17, 2025
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Issues with RVOController for group movement
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2
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29
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June 16, 2025
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Using humanoid characters with FollowerEntityAI
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2
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13
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June 16, 2025
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5.4 Extending Constraints
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1
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11
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June 16, 2025
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"The NativeReference is already disposed" error on AstarPath
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3
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22
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June 11, 2025
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Tiniest framerate hitch after ScanAsync
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2
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14
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June 10, 2025
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Question about A* Pathfinding Project's Local Avoidance/RVO & WebGL Compatibility
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2
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7
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June 9, 2025
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Gizmos without MonoBehaviourGizmos
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2
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7
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June 5, 2025
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FollowerEntity reaching end of path but reachedEndOfPath doesn't get set unless inspector is open
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7
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14
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June 5, 2025
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RecastModifier not actually setting some meshes as solid
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3
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14
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June 5, 2025
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Question about colliders on RecastNavmeshModifier gameobjects
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1
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9
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June 4, 2025
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The path often curves unnecessarily or appears zigzagged
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3
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14
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June 3, 2025
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