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Tutorials - Read this first
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0
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27245
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April 2, 2013
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About the General category
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0
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1302
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March 11, 2015
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Accessing random point on grid graph
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1
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7
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August 17, 2026
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Off- Mesh Link custom logic doesn't run on custom movement script, and is delayed on FollowerEntity
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6
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19
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August 16, 2026
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AssertionException when using a Link2 and RandomPath.Constuct
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5
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26
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August 12, 2026
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Procedural Graph Mover Stops Working w/ Reproduction
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5
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37
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August 12, 2026
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Is Moving Navmesh supported with ESC?
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1
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18
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August 6, 2026
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Upgrading from 4.3.18 to 5.4.6 causes missing scripts on Prefabs
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1
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23
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July 31, 2026
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Entity syncing transform/Entity direction not clearing?
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9
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82
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July 22, 2026
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Graph visualization no longer visible in the Scene view after upgrading to Unity 6000.0.73f1
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6
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45
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July 21, 2026
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Best way to link graphs, with multiple types of connections
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2
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29
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July 15, 2026
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Nodelink very hard to place in recent versions
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11
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62
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July 15, 2026
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Only travel through forward-direction nodes in the graph
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5
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73
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July 8, 2026
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Deserializing graph is both 80% slower and creates 200% more GC than NavmeshPrefab?
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1
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28
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July 8, 2026
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Why doesn't the AIPath move along the planned route at all?
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3
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42
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July 6, 2026
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Scan prefabs and save to file?
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10
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87
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July 3, 2026
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Improve Performance on Custom (Simple) AILerp Script
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0
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29
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June 30, 2026
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Question about Grid Map with elevations: Disabling interpolation without using a LayeredGridMap
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1
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28
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June 30, 2026
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RVOSystem Crash When Removing Units
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4
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57
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June 24, 2026
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Any way to stop snapping when recalculating a path?
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6
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52
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June 19, 2026
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Stairs Movement
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1
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23
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June 16, 2026
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Critical bug that kills the entire thread when passing a position outside the grid
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2
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28
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June 11, 2026
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Link DONOT work in point graph
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0
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31
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June 4, 2026
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VoxelRasterization bug?
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3
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54
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May 28, 2026
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FollowerEntity and partial path (calculatePartial?)
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1
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38
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May 20, 2026
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Procedural Graph Mover Bug
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4
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56
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May 14, 2026
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Gaps at tile boundaries on recast result
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6
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108
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May 11, 2026
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Flood fill to find shortest path which satisfies constraint
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2
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54
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May 11, 2026
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A custom mesh provider
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2
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49
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May 9, 2026
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Struggling with path distance being infinite
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2
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60
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May 7, 2026
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