|
About the Navmesh graph category
|
|
0
|
971
|
March 11, 2015
|
|
ReplaceTiles Ignoring TileMesh Tag Data
|
|
2
|
39
|
November 19, 2025
|
|
Since latest update Scan Navmesh graph isn't connecting to vertical triangles
|
|
16
|
96
|
October 30, 2025
|
|
Formation packed for spherical worlds
|
|
3
|
23
|
October 3, 2025
|
|
Issue caching graph calculation and using NavMesh Cut
|
|
10
|
72
|
August 28, 2025
|
|
FollowerEntity creating paths through a spherical world
|
|
6
|
22
|
August 26, 2025
|
|
Large amount of graph node array and list
|
|
3
|
38
|
August 25, 2025
|
|
Weird behaviour of Follower Entity when moving to destination above head
|
|
3
|
41
|
August 18, 2025
|
|
NavMesh scanned in Edit mode disappears when entering Play mode
|
|
1
|
16
|
March 27, 2025
|
|
Updating navmesh connection cost at runtime
|
|
3
|
35
|
February 26, 2025
|
|
Dynamic generation of NavMesh
|
|
2
|
45
|
January 18, 2025
|
|
NavMeshCut Compare Function
|
|
1
|
14
|
December 18, 2024
|
|
Navmesh cuts getting baked into scan or cache
|
|
9
|
57
|
November 16, 2024
|
|
Making an Off Mesh Link jump in a non-planar navmesh
|
|
3
|
148
|
October 9, 2024
|
|
Bugreport: Bug in NavMeshBase Linecast?
|
|
1
|
50
|
October 1, 2024
|
|
Seeker Scale / Radius
|
|
2
|
76
|
August 26, 2024
|
|
Possible bug in reachedDestination
|
|
1
|
189
|
July 31, 2024
|
|
NavmeshCut is affecting all graphs
|
|
2
|
183
|
July 2, 2024
|
|
NullReference in AIPathAlligntoSurface Script
|
|
12
|
150
|
April 11, 2024
|
|
Navigation on Walls - Any tips or resources?
|
|
11
|
2409
|
April 2, 2024
|
|
AI Agent (RichAI+Seeker+RVOController) falls down NavMesh
|
|
2
|
162
|
March 15, 2024
|
|
Navmesh on a spherical planet
|
|
213
|
22999
|
March 2, 2024
|
|
Character Collider Issue
|
|
2
|
171
|
January 3, 2024
|
|
GraphUpdateScene effect disappears after some time
|
|
0
|
144
|
December 25, 2023
|
|
Navmesh Graph with GraphUpdateScene Tags
|
|
0
|
212
|
December 23, 2023
|
|
Agent's Y pos in recast graph
|
|
1
|
211
|
December 7, 2023
|
|
A* no longer able to scan navmesh
|
|
10
|
590
|
November 8, 2023
|
|
Agents "jumping" when passing through rigidbodies
|
|
4
|
301
|
October 10, 2023
|
|
NavMesh Cutter Cuts Random Edged On NavMesh
|
|
8
|
320
|
July 7, 2023
|
|
Navmesh.Linecast help
|
|
2
|
370
|
June 22, 2023
|