I’m getting this error:
A RecastMeshObj uses the WalkableSurfaceWithTag mode. This is only available in Unity 2020.1 or newer.
However, I am using 2020.3!
I’m getting this error:
A RecastMeshObj uses the WalkableSurfaceWithTag mode. This is only available in Unity 2020.1 or newer.
However, I am using 2020.3!
That’s weird. Do you also get the warning
The burstified recast code is only supported in Unity 2020.1 or newer. Falling back to the slower pure C# code.