RVO MoveDelta kept returning Vector.Zero
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0
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231
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July 1, 2023
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Agents get stuck
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6
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419
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June 30, 2023
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AIPath with Account For Slopes
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2
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182
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June 30, 2023
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FollowerEntity agent Not Clamping To Navmesh Graph
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2
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180
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June 29, 2023
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LayerGrids: creating custom node types
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4
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1239
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June 29, 2023
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Custom pathing calculation involving multiple accumulated limiting factors
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0
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189
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June 28, 2023
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Beta missing scripts in examples
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5
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286
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June 27, 2023
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Precision position and recast graphs
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2
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241
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June 27, 2023
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Pathfinding only works with prioritize graphs checked
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6
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238
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June 27, 2023
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Agents stop moving, unsure why
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1
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159
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June 26, 2023
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Recast Graph Generation Errors
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1
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293
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June 26, 2023
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ALINE install causes System.Progress ambiguous reference
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3
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309
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June 26, 2023
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Still having performance issues after trying suggestions
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2
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169
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June 25, 2023
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Shortest path on recast graph
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3
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267
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June 25, 2023
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Changing AIPath component to have less of an impact on rigidbody2D velocity
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1
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193
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June 22, 2023
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Is there a way to use Jobs and Burst to paint multiple Polylines?
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6
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379
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June 22, 2023
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How can I get the direction of where I should go?
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1
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147
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June 22, 2023
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Navmesh going through terrain
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1
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230
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June 22, 2023
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Various bugs in Beta 4.3.75
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1
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190
|
June 22, 2023
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Navmesh.Linecast help
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2
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354
|
June 22, 2023
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Setting Up Correct maxSpeed for RichAI
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1
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163
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June 21, 2023
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On Destination Reached
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1
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246
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June 21, 2023
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PointOnNavmesh returns null when exactly on an edge in Recast graph
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1
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188
|
June 21, 2023
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Scene Pathfinder deserialization error after moving custom grid rule to another asmdef
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4
|
162
|
June 21, 2023
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Rich AI Steering Target - unexpected result
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3
|
316
|
June 21, 2023
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Performance implication for multiple agents and pathfinding setup
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1
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284
|
June 21, 2023
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Assigning positions to the path
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3
|
146
|
June 21, 2023
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Creating my own path
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3
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383
|
June 20, 2023
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Running ALINE from ISystem?
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2
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354
|
June 20, 2023
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My Character Runs through Stairs could anyone help me?
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4
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221
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June 19, 2023
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