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About the Recast graph category
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0
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1141
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March 11, 2015
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IndexOutOfRangeException - Pathfinding.ECS.ManagedState.PopNextLinkFromPath ()
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6
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35
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March 12, 2026
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[Bug] Export graph function uses user's locale when writing vertex coordinates
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2
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10
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March 12, 2026
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Tears in navmesh causing agents to get stuck
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1
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5
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March 11, 2026
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Small gaps in Recast grid when TranslateInDirection
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1
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9
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March 11, 2026
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GetNearest with RadiusModifier
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0
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4
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March 11, 2026
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Partial paths on NavMesh/RecastGraph not working?
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2
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47
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March 10, 2026
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How can i get tile connect relative in Editor Mode
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4
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11
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March 10, 2026
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Can i filter valid voxel by point a walkable texture in recastgraph
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3
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10
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March 10, 2026
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IsPathPossible fails on some graphs after change to FollowerEntity from RichAI
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4
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17
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March 6, 2026
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Is there an implementation for a LocalSpaceFollowerEntity anywhere?
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1
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8
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March 4, 2026
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Recast Graph + Dozens of NavMeshCuts killing Quest 2 VR performance (Unity 2022.3.62f3)
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1
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12
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February 27, 2026
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FollowerEntity not seting reachedDestination
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5
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9
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February 27, 2026
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Raycast Modifier with linkgraph issue
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1
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5
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February 16, 2026
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Excluding deep water from RecastGraph
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1
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29
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February 16, 2026
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Strange recast graph generation causing wrong agent pathfinding
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2
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21
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February 14, 2026
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NodeLink2 not connecting graph nodes when enabled inside OnGraphsUpdated
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2
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19
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February 13, 2026
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Prevent RecastGraph from merging navmesh polygons across clearance / height thresholds (during generation)
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6
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48
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February 5, 2026
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How to full reset A* path find and FollowerEntity to Empty Scene
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4
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15
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January 23, 2026
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False positive errors with RecastNavmeshModifier
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10
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153
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January 8, 2026
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2D Tilemaps not working
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8
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102
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January 6, 2026
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[Bug] Modifier not working on meshes inside of LOD groups
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2
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15
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December 29, 2025
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Dynamic obstacle is not working in build
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1
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18
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December 26, 2025
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After updating a NavMesh locally, how can I generate Off Mesh Links at the correct positions?
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2
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22
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December 26, 2025
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[Bug] Recast graph scan produces missing triangles
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1
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22
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December 22, 2025
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RecastGraph: Tags differ between editor Scan and runtime Scan (RecastGraph + NavMeshCut + GraphUpdateScene)
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7
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68
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December 19, 2025
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ArgumentOutOfRangeException Occurs When Setting NodeLink2.enable = true
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11
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93
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December 11, 2025
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Performance questions about GetNearest and JobRepairPath
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1
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26
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December 11, 2025
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Triangulated mesh creates collapsed triangles
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3
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28
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December 10, 2025
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Issue with DOTS (ECS) and Closed Subscene
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1
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31
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December 9, 2025
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