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About the Recast graph category
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0
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1144
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March 11, 2015
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Cloning a graph in realtime
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2
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20
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April 17, 2026
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Small gaps in Recast grid when TranslateInDirection
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3
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30
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April 17, 2026
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Agent goes straight up Y axis - first setup
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2
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17
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April 15, 2026
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Last assert in Funnel.SplitIntoParts failing
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1
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10
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April 15, 2026
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Gaps at tile boundaries on recast result
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4
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18
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April 15, 2026
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IndexOutOfRangeException - Pathfinding.ECS.ManagedState.PopNextLinkFromPath ()
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6
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41
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March 12, 2026
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[Bug] Export graph function uses user's locale when writing vertex coordinates
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2
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14
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March 12, 2026
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Tears in navmesh causing agents to get stuck
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1
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13
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March 11, 2026
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GetNearest with RadiusModifier
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0
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11
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March 11, 2026
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Partial paths on NavMesh/RecastGraph not working?
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2
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59
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March 10, 2026
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How can i get tile connect relative in Editor Mode
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4
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13
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March 10, 2026
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Can i filter valid voxel by point a walkable texture in recastgraph
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3
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13
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March 10, 2026
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IsPathPossible fails on some graphs after change to FollowerEntity from RichAI
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4
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20
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March 6, 2026
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Is there an implementation for a LocalSpaceFollowerEntity anywhere?
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1
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11
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March 4, 2026
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Recast Graph + Dozens of NavMeshCuts killing Quest 2 VR performance (Unity 2022.3.62f3)
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1
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16
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February 27, 2026
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FollowerEntity not seting reachedDestination
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5
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16
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February 27, 2026
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Raycast Modifier with linkgraph issue
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1
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7
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February 16, 2026
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Excluding deep water from RecastGraph
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1
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31
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February 16, 2026
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Strange recast graph generation causing wrong agent pathfinding
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2
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25
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February 14, 2026
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NodeLink2 not connecting graph nodes when enabled inside OnGraphsUpdated
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2
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23
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February 13, 2026
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Prevent RecastGraph from merging navmesh polygons across clearance / height thresholds (during generation)
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6
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51
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February 5, 2026
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How to full reset A* path find and FollowerEntity to Empty Scene
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4
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21
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January 23, 2026
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False positive errors with RecastNavmeshModifier
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10
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155
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January 8, 2026
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2D Tilemaps not working
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8
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149
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January 6, 2026
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[Bug] Modifier not working on meshes inside of LOD groups
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2
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16
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December 29, 2025
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Dynamic obstacle is not working in build
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1
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22
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December 26, 2025
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After updating a NavMesh locally, how can I generate Off Mesh Links at the correct positions?
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2
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26
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December 26, 2025
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[Bug] Recast graph scan produces missing triangles
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1
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24
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December 22, 2025
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RecastGraph: Tags differ between editor Scan and runtime Scan (RecastGraph + NavMeshCut + GraphUpdateScene)
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7
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75
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December 19, 2025
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