About the Feature Requests category
|
|
0
|
1000
|
March 11, 2015
|
Weaving feature for pathfinding?
|
|
3
|
22
|
February 4, 2025
|
Aline offsetting symbols in PolylineWithSymbol to animate
|
|
2
|
7
|
January 30, 2025
|
Implement agent to keep the gameobject's rotation when rotation sync is toggled
|
|
4
|
16
|
January 21, 2025
|
Suggested Improvements for NodeLink2 Functionality
|
|
1
|
7
|
December 23, 2024
|
Pathfinding for Dynamic (Moving) Obstacles?
|
|
5
|
37
|
November 29, 2024
|
Tilemap Collider 2D w/ Composite Collider Not Working
|
|
18
|
10337
|
November 27, 2024
|
Any chance of a lean scripting-only package?
|
|
1
|
12
|
November 25, 2024
|
Expose AgentIndex from IAgent
|
|
1
|
22
|
October 30, 2024
|
Request - Customize Settings Location
|
|
1
|
91
|
October 21, 2024
|
Behavior Graph support?
|
|
1
|
51
|
October 8, 2024
|
Enable navmesh prefabs to create their own graphs
|
|
2
|
61
|
September 20, 2024
|
2D Sidescroller
|
|
3
|
71
|
August 6, 2024
|
Move some graph logic into there own functions
|
|
3
|
83
|
August 5, 2024
|
Navmesh Cut with custom 2D polygon shape without a mesh
|
|
0
|
81
|
July 27, 2024
|
Add support for filtering static objects when baking graph
|
|
2
|
157
|
June 12, 2024
|
AIBase should move kinematic rigidbodies directly through transforms
|
|
0
|
110
|
June 11, 2024
|
Adding an interface as parameter to GridGraph.GetNodesInRegion
|
|
1
|
227
|
June 7, 2024
|
Find nodes within a distance (but without a grid)
|
|
1
|
111
|
May 16, 2024
|
Per Tag Modifications
|
|
1
|
124
|
May 6, 2024
|
Way to efficiently "move" the end point of a PathInterpolator?
|
|
14
|
195
|
February 22, 2024
|
[Feature request] use object tag for grid rules
|
|
0
|
154
|
February 4, 2024
|
FollowerEntity: Pushing agents off navmesh edges
|
|
2
|
184
|
January 17, 2024
|
Suggestion about changelog
|
|
0
|
170
|
December 9, 2023
|
Prevent erosion from effecting specific tags
|
|
17
|
275
|
December 7, 2023
|
A script to get the Vector3 position of the current next node
|
|
11
|
3461
|
November 20, 2023
|
Using localphysics instead of physics
|
|
2
|
422
|
October 25, 2023
|
Clone GridGraph at runtime
|
|
1
|
193
|
October 21, 2023
|
Dynamicly change penalty depending on agent amount on the node
|
|
1
|
213
|
October 10, 2023
|
Add errorType for different errorLog
|
|
0
|
222
|
September 22, 2023
|