About the Beginner Questions category
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0
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1422
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March 11, 2015
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ConstantPath ignore penalties
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3
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33
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June 4, 2023
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ProcedureGridMover and tags
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1
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25
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May 29, 2023
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Appropriate Path for Differet Size of Agent in 2D Grid Graph
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1
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36
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May 28, 2023
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Agents get stuck
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4
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57
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May 28, 2023
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A* Pathfinding and AI Destination Setter Using Prefab Transform Instead of Scene Instance
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2
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30
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May 27, 2023
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Rapid Path Calculation?
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3
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31
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May 24, 2023
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How to know that the next waypoint passes through NodeLink?
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2
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45
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May 23, 2023
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Rendering debugging data for GridGraph in local space
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3
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42
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May 22, 2023
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Recalculate Links during Runtime
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1
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64
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May 22, 2023
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Path encroaches on obstacles!
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2
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41
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May 17, 2023
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2D RigidBody Issue
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3
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45
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May 15, 2023
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As the AI moves, they overlap each other and interfere with each other.
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1
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40
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May 14, 2023
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Updating two graphs with UpdateGraphs
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3
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48
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May 8, 2023
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Can I Scan in a local coordinate system?
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1
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43
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May 5, 2023
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Serialization Issue in Editor
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3
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178
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April 30, 2023
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Make player snap from node to node, rather than slide betwen nodes
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1
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47
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April 30, 2023
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AI is trying to path through walls
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2
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92
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April 13, 2023
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Rich AI Attack Range & Rotation
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0
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49
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April 11, 2023
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Support for directional movement modifiers?
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0
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43
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April 10, 2023
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Lerp movement teleporting
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0
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45
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April 9, 2023
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Movement in a straight linea only
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2
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67
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April 8, 2023
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Is the code set to automatically move nearby if the goal cannot be reached?
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0
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48
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April 4, 2023
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Console Errors Related to Update Checking
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6
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801
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April 4, 2023
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How to set target when spawning
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5
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713
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April 3, 2023
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How to tell which graph(s) a collider is currently overlapping
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4
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62
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March 27, 2023
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Re-engage after reaching target (2D AIPath, Seeker AI Destination Setter)
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1
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44
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March 25, 2023
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Moving backward
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8
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80
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March 20, 2023
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How to stop AI Seeker after reached destination
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1
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46
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March 20, 2023
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Why is it possible to reach unwalkable destination?
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0
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46
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March 20, 2023
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