About the Beginner Questions category
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0
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1640
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March 11, 2015
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Is it possible to do a movable area preview on a RecastMesh?
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3
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10
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September 9, 2024
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What determines the surface that the graph uses as a walkable surface?
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3
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49
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September 6, 2024
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Layered Grid Graph not showing path with Cube on Terrain
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1
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27
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September 4, 2024
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Recast Graph not generating path all the way up a ramp
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4
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37
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August 29, 2024
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One-way differing landscape costs
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1
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40
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August 21, 2024
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What combination should I look into for my project
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10
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107
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August 20, 2024
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Unity Package manager and Github
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2
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43
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August 14, 2024
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GridGraph: Update/Set Mask at runtime
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2
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48
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August 14, 2024
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How to keep track of added graphs?
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2
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67
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August 6, 2024
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Diameter and radius for grid and recast graphs don't seem to work properly
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3
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64
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August 5, 2024
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How do I use the FleePath Script?
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2
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59
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August 2, 2024
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updateRotation block transform.LookAt
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1
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68
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July 31, 2024
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Best performance from multiple units
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1
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71
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July 31, 2024
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FollowerEntity Mecanim can't rotate character
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2
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69
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July 31, 2024
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My AI is going straight to the sky
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2
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49
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July 29, 2024
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Seeking Suggestions for Aligning Grid Graph with Isometric Tilemap
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1
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66
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July 18, 2024
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Trouble getting any code to work
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1
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62
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July 15, 2024
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Integration with Unity Physics & Unity Graphics
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0
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62
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July 8, 2024
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Precalculating Paths in the Editor, and storing them for later use
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4
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86
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July 7, 2024
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Event for reachedDestination
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0
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60
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July 4, 2024
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Moving AB while avoiding/flee from a target
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0
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58
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July 4, 2024
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UpdateGraphs() It works in a weird way
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0
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72
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June 24, 2024
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Can the free version be used for commercial projects?
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1
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90
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June 22, 2024
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Improving movement along diagonal walls (grid graph)
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0
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76
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June 20, 2024
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Performance Issues JobRepairEnd
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4
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112
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June 20, 2024
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Move along an isometric path?
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2
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1608
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June 19, 2024
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Example Scenes missing?
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2
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449
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April 12, 2021
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What is the most effective way to prevent a dying monster's animation from obstructing AI paths?
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3
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232
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June 10, 2024
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Why is the path built through inaccessible nodes?
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1
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91
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June 5, 2024
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