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About the Beginner Questions category
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0
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1733
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March 11, 2015
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Struggling to understand how to do run time tag changes accurately
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4
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21
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August 1, 2026
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What version of Unity does this asset try to remain stable with?
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3
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38
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July 22, 2026
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Manual NavMeshGraph Generation
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3
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24
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July 17, 2026
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How can I apply a tag only to specific Grid Graph cells instead of using collider.bounds?
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3
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29
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July 6, 2026
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Pre-Purchase Question
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2
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44
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June 1, 2026
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Save Modified Recast Graph nodes
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10
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973
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June 1, 2026
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If I have more than one RichAI, only one of them moves. I need help.
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1
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39
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May 14, 2026
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Implementing pathfinding for 2D Platformer
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1
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47
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May 11, 2026
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HexagonalTurnBased Example scene doesn't work properly
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3
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43
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March 11, 2026
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FollowerEntity, how to make fast agent stick to navmesh?
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1
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33
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March 4, 2026
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Please Update free version to unity 6
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4
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286
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February 5, 2026
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Navmesh Cut how to use collider as shape?
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4
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58
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January 29, 2026
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Isolate one single island of nav in the scene (recast graph)
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6
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135
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January 12, 2026
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FollowerEntity and disabling it for KCC character controller temporarily
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1
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78
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January 12, 2026
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[SOLVED] Path Failed: Computation Time 0,00 ms Searched nodes 0
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15
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5007
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January 8, 2026
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AIPath NPCs float like an astronaut in air in standalone build (but stays and patrols on ground Play in Unity Editor) – Behavior Designer Movement Pack
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3
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69
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January 6, 2026
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Is it possible to Implement [Use Rotation] for [Link2]?
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2
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37
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January 6, 2026
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How to modify tags at run time in a given area?
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1
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32
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December 22, 2025
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BUG: colors opacity behind objects doesn't work
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7
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241
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December 22, 2025
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Support for directional movement modifiers?
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2
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270
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December 17, 2025
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2d AIPath agent wandering off
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1
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82
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December 12, 2025
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Constant speed agent (FollowerEntity)
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9
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192
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December 8, 2025
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DestinationSetter not working on one object
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3
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131
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November 30, 2025
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2D EntityFollower rotates transform when setting destination
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3
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65
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November 27, 2025
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How to check overlap of followerEntity without collider
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9
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129
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November 24, 2025
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5.4.4 examples full of errors
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2
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60
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November 17, 2025
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Any way to generate path not too close to edge of the navmesh?
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2
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53
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October 25, 2025
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FollowerEntity, GetRemainingPath bug not always giving correct list of Vector3s
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7
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178
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October 14, 2025
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Can I move a different Tranform than the one with the Pathfinding componets? (AStarPath and FollowerEntity)
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3
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140
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October 13, 2025
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