About the ALINE category
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0
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393
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April 10, 2020
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ALINE - Line Rendering Distance Fade
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2
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5
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May 8, 2025
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Suggestion: Line width should scale with camera distance
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8
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499
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May 7, 2025
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Aline documentation issue
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1
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5
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May 6, 2025
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Using edit mode Gizmos with derived classes
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1
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6
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April 30, 2025
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Unable to use ALINE WithDuration from A* Package
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2
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9
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April 15, 2025
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Closure allocations in AlineURPRenderPassFeature
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1
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7
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April 4, 2025
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ALine WireBox Algorithm
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2
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15
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March 26, 2025
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Ingame Z-Testing Broken? (Unity 6, URP, Forward+)
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4
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47
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March 17, 2025
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Aline: Color background for Label2D?
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1
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11
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February 20, 2025
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Disable ALINE (or atleast the AlineURPRendererPass) in builds
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6
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13
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February 4, 2025
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Can ALINE be masked?
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1
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14
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January 21, 2025
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No way to rotate symbol in PolylineWithSymbol?
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1
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15
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January 21, 2025
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How can I make the ALINE render in built-in mode without using URP?
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1
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8
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January 18, 2025
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Aline (standalone or one built-in to Astar) can cause errors in Render Graph mode
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2
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18
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January 8, 2025
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Any plans to make .Dispose() Burstable?
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2
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18
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January 1, 2025
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ALINE Exception on Dispose
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2
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14
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December 21, 2024
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Draw.Label2D how show for other language content
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7
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8
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December 18, 2024
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How to implement HDR colors in Aline?
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3
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609
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November 30, 2024
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How to add bloom to Aline?
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5
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558
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November 27, 2024
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PushSetMatrix and PushMatrix have the same docs
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3
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13
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November 26, 2024
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DomainComplete stuck on Burst Compilation
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3
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21
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November 26, 2024
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Best API for many, many calls?
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10
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33
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November 21, 2024
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Can You Turn Off Anti-Aliasing in ALINE? (For Pixel Art Project)
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2
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23
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November 13, 2024
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Entities ForEach returning exception on builder not existing
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3
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11
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November 13, 2024
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Aline and an Ellipse
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2
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18
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November 6, 2024
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xz.SolidCircle() seems to be inverted
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5
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84
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October 19, 2024
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Errors in AlineHDRPCustomPass.cs when upgrading to Unity 6000.0.20f1
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9
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82
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October 16, 2024
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MonoBehaviourGizmos.DrawGizmos not being called under Prefab isolation view in HDRP
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6
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225
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October 14, 2024
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Calling Draw.WireBox() recursively causes a crash
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7
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50
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October 8, 2024
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