About the ALINE category
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0
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267
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April 10, 2020
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DrawingManager.RemoveDestroyedGizmoDrawers super slow
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5
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182
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September 24, 2023
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ALINE more fuzzy the further from origin
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1
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32
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September 14, 2023
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Does Aline support rendering in VR Playmode?
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6
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161
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September 4, 2023
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Does Draw.ingame.WireRectangle work in game page?
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4
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42
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September 4, 2023
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Drawing gizmos with hideInHierarchy
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5
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48
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August 28, 2023
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Error when drawing from threads with Aline
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4
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39
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August 17, 2023
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Massive overhead on DrawGizmos call on HDRP
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1
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61
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July 20, 2023
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Using Aline draw commands when the game isn't playing
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1
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63
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July 7, 2023
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Custom occlusion scope in ALINE?
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1
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54
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July 7, 2023
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Is there a way to use Jobs and Burst to paint multiple Polylines?
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6
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97
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June 22, 2023
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Running ALINE from ISystem?
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2
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155
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June 20, 2023
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Suggestion: Line width should scale with camera distance
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4
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306
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June 11, 2023
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Unable to draw single pixel width lines in screen space
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2
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92
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May 16, 2023
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Script Gizmo Toggle not working with URP?
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2
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151
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May 16, 2023
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Select Aline Meshes in editor view like Gizmos
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3
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140
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May 5, 2023
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Shader Compilation Errors for PS5 Platform
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2
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247
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January 10, 2023
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Drawing in game - 2D drawing behind sprites
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3
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111
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February 20, 2023
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Moving ALINE folder
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8
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183
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February 17, 2023
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"Hidden/ALINE/Surface" shader does not compile for XBox One
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2
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91
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February 17, 2023
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ALINE Label3D not visible on Android
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6
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98
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February 12, 2023
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Rendering in a Raw Image
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2
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101
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February 12, 2023
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ALINE 'Rendering to specific cameras' not working
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1
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67
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February 6, 2023
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How to make ALINE draw to UGUI and mask crop with other UI?
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2
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70
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February 6, 2023
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[ALINE/URP] Lower priority camera causes draws to higher priority camera to be invisible
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1
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117
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January 30, 2023
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Draw dotted lines
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5
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94
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January 13, 2023
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Memory leak if unity donot refresh
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1
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99
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December 15, 2022
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Issue with normal when drawing in 2D
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3
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88
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December 13, 2022
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Burst Error when drawing WireCylinder
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9
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561
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December 2, 2022
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Performance Check:: Am I missing something?
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6
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182
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November 22, 2022
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