FollowerEntity agent Not Clamping To Navmesh Graph

Just wondering why my agents are glitching between falling and being clamped to the Navmesh Graph. They’re using the FollowerEntity script with Local Avoidance enabled (which if I turn it disable, makes the agents fall). Not sure what could be causing this…?

It says the FollowerEntity should be Clamping them to the Graph at all times but from what I can tell is they need a collider to walk on?

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Hi

The FollowerEntity will clamp the agent to the navmesh in the sideways direction. But they still need a collider to walk on. I’ll clarify this in the docs.

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Ah okay, make’s sense. Thanks for the clarification.