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Multiframe workItem I don't understand the docs on how to use
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2
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63
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August 27, 2025
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Agent stops and moves very choppy when avoiding obstacles
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4
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106
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August 27, 2025
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FollowerEntity creating paths through a spherical world
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6
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69
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August 26, 2025
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Does the recent version of pathfining plugin work in Unity webgl?
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1
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90
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August 26, 2025
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AIPath returns a different velocity when canMove is false
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2
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77
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August 26, 2025
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BuildPolyMeshDetail
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3
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70
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August 26, 2025
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Error when generating the graphs
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5
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88
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August 26, 2025
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Large amount of graph node array and list
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3
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116
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August 25, 2025
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NavmeshCut with the isDual option enabled sometimes produces unexpected results
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1
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68
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August 21, 2025
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Smooth (arcing) movement on z axis in 2.5d game
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6
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101
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August 21, 2025
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Linux build gives the following crash error. The build runs in a dedicated server in a linux environment in headless batch no graphics mode
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31
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243
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August 21, 2025
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Bug in Multithreading
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4
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63
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August 20, 2025
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Glitchy pathfinding with recast graph
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8
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137
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August 20, 2025
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[FEATURE REQUEST] Ability To Rearrange Grid Ordering
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3
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86
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August 19, 2025
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Destroyed nodes still found by GetNearest()
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5
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68
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August 19, 2025
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Bug report about GUO points editing
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10
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289
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August 19, 2025
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Create a PointGraph and Node from Editor script and then failed to compute path (from editor script too)
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4
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74
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August 18, 2025
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Weird behaviour of Follower Entity when moving to destination above head
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3
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104
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August 18, 2025
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aIPath.remainingDistance <= aIPath.endReachedDistance remains true when I change destination in quick succession
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9
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119
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August 18, 2025
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I need implement a door that let pass my units but now the enemy units
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8
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189
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August 16, 2025
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Crowded Destination with Follower Entity
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6
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348
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August 16, 2025
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Custom nav mesh cutting through API
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3
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117
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August 16, 2025
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Procedural graph generation in edit mode
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2
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29
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August 15, 2025
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FollowerEntity How to deal with floating point errors upon reaching destination? (FollowerEntity drifting upwards upon reaching destination)
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9
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202
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August 15, 2025
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Agent using AiPath component uses previous path for a fraction of second
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6
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89
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August 14, 2025
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Best approach for climbing between vertical tiles in layered tile-based world (Recast Graph)
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3
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67
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August 14, 2025
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FollowerEntity randomly rotates/jitters on the spot
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38
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656
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August 14, 2025
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Custom Time Scale Solution
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2
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88
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August 12, 2025
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FollowerEntity FloatingOrigin
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2
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79
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August 12, 2025
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NPC rotating multiple times when changing direction on diagonals (A* Pathfinding Project + FollowerEntity, 2D)
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1
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57
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August 12, 2025
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