Hi, there is a video that show that all entities is not moving or searching for path, but there is a process that request so much computation and free memory garbage
[https://youtu.be/qKiu0iI6Z28](https://Video With bug)
All frames the allocation is the same
I’ll tag @aron_granberg on this and see what he thinks about this on a technical level
If you post your agent settings it may also be useful in case we find something there.
Hi
What are your agent settings? And how many do you have?
From what it looks like in the profiler view, you have a ton of agents and they are all constantly recalculating their paths.
Also. Which version of the package are you using?