|
Best graph type for grid game with node + edge obstacles (runtime updates)
|
|
8
|
66
|
March 31, 2026
|
|
Couple questions!
|
|
1
|
40
|
March 30, 2026
|
|
Generating Jump Graph for navmesh
|
|
12
|
1035
|
March 30, 2026
|
|
Converting AIPath to FollowerEntity Behavior Differences
|
|
12
|
140
|
March 30, 2026
|
|
Units getting pushed into unwalkable areas
|
|
2
|
45
|
March 25, 2026
|
|
How to use link in layer grid graph?
|
|
1
|
36
|
March 23, 2026
|
|
Terrain Layers Issues (Terrain alphamap texture must be in RGBA32 format)
|
|
2
|
27
|
March 23, 2026
|
|
Performance regression in FinalizeMovement / CharacterController.Move after upgrading Unity 6000.0.61f1 → 6000.0.70f1
|
|
5
|
67
|
March 19, 2026
|
|
Compiler Errors on MacOS Sequoia 15.7.4 - Can't find 'Ionic' or ''Clipper2Lib' in the Pathfinding namespace
|
|
4
|
44
|
March 17, 2026
|
|
Add Custom Local Avoidance To AIPath
|
|
3
|
64
|
March 17, 2026
|
|
It looks a little strange when using layer grid graph
|
|
1
|
36
|
March 16, 2026
|
|
Warning in Unity 6.3 LTS
|
|
5
|
88
|
March 16, 2026
|
|
[Bug Report] Error: Entity Query Desc Validation Exception
|
|
2
|
17
|
March 13, 2026
|
|
[Bug report] FollowerEntity properties throw an exception if the entity doesn't exist anymore
|
|
2
|
46
|
March 12, 2026
|
|
[Bug] Export graph function uses user's locale when writing vertex coordinates
|
|
2
|
24
|
March 12, 2026
|
|
ALINE won't draw in Awake()
|
|
2
|
63
|
March 12, 2026
|
|
Using IDrawGizmos without a MonoBehaviour (ScriptableObjects, statics)
|
|
3
|
42
|
March 12, 2026
|
|
Dimensions of color surface error
|
|
5
|
57
|
March 12, 2026
|
|
HexagonalTurnBased Example scene doesn't work properly
|
|
3
|
36
|
March 11, 2026
|
|
Tags and Navmesh Cuts
|
|
7
|
121
|
March 11, 2026
|
|
Tears in navmesh causing agents to get stuck
|
|
1
|
30
|
March 11, 2026
|
|
Find nodes within a distance (but without a grid)
|
|
3
|
148
|
March 11, 2026
|
|
Enemies spawn inside buildings & navmesh cut zones (only in build, not in editor)
|
|
7
|
67
|
March 11, 2026
|
|
GetNearest with RadiusModifier
|
|
0
|
19
|
March 11, 2026
|
|
Partial paths on NavMesh/RecastGraph not working?
|
|
2
|
77
|
March 10, 2026
|
|
How can i get tile connect relative in Editor Mode
|
|
4
|
28
|
March 10, 2026
|
|
How to solve this collision of units in corners?
|
|
4
|
48
|
March 10, 2026
|
|
Can i filter valid voxel by point a walkable texture in recastgraph
|
|
3
|
31
|
March 10, 2026
|
|
IsPathPossible fails on some graphs after change to FollowerEntity from RichAI
|
|
4
|
48
|
March 6, 2026
|
|
RuntimeError: IndexOutOfRangeException - A* 5.4.4 - When restarting multiple matches
|
|
10
|
154
|
March 5, 2026
|