Where can I find sample scene files?
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2
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40
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March 26, 2024
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Exception when setting FollowerEntity destination to Vector3.positiveInfinity (5.0.4 & 5.0.5)
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3
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134
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March 26, 2024
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Help with Graph Generation for Disjointed Islands in a 2D Game
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3
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80
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March 25, 2024
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Agents are not taking shortest path?
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2
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65
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March 25, 2024
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Allocations when calling AIBase.SearchPath? (5.0.5 Pro)
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3
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96
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March 25, 2024
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RecastGraph recenter
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6
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88
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March 25, 2024
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Wierd mesh movement?
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15
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78
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March 25, 2024
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Short distance teleport
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4
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71
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March 23, 2024
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Complex Navmesh Revisited
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1
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42
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March 21, 2024
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5.0 Agent Neighbours
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1
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49
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March 21, 2024
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ThreadControlQueue.Pop() nullref => This code should not be reached
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3
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61
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March 21, 2024
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Teleport Not Working all the time
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12
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364
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March 21, 2024
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Agent not following the navmesh surface correctly
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6
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82
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March 20, 2024
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Default off mesh link traversal of FollwerEntity stopping at start of link
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13
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93
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March 20, 2024
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Extensibility of GraphUpdateScene
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3
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46
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March 20, 2024
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Job/Burst exception with RVO (5.0.3)
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1
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70
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March 20, 2024
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V5.04 error when updating part of grid graph
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2
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59
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March 19, 2024
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No graph loaded from cache if AStarPath component selected when entering play mode (5.0.3)
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0
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67
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March 19, 2024
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PathCost Nodelink
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0
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40
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March 17, 2024
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No RVOSimulator component found in the scene, but there is
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2
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55
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March 16, 2024
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RVO not influenced by RVONavmesh in 4.2.19
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11
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127
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March 16, 2024
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Error "This part should never be reached" with GraphUpdateScene
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7
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131
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March 15, 2024
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Navmesh gap after update
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4
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106
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March 15, 2024
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Bug load graph in Dedicated Server
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0
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48
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March 15, 2024
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AI Agent (RichAI+Seeker+RVOController) falls down NavMesh
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2
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61
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March 15, 2024
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RVOController Crash
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1
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89
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March 14, 2024
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Upgraded to version 5.0.2,couldn't compile
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3
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112
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March 14, 2024
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"PointOnNavMesh" returns null if X or Z position are equal or near zero
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1
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69
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March 14, 2024
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Max step height gravity +9.81
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4
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57
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March 14, 2024
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Moving from Unity NavMesh to A*Pathfinding - How to do certain things?
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8
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93
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March 14, 2024
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