- A* version: 4.3.92
- Unity version: 2022.3.57f1
Sometimes, when our game loads in assets, we get a number of errors that pop up, as shown in the screenshots. I read the IndexOutOfRangeException post and upgraded to a newer Unity version, but I still occasionally see these while loading a complex setup with a lot of game objects containing navmesh cuts and forcing updates in certain areas. Any general ideas on how to avoid these?