How to Prevent Drawing Orange Triangles Around Agents in the LocalAvoidance 2D Demo

In the LocalAvoidance 2D demo, each agent draws four orange triangles around it.

  1. What do these triangles represent?
  2. How can I prevent these triangles from being drawn?

The triangles are just part of the gizmos just letting you know that this Game Object has a FollowerEntity attached to it. You can disable it in the Unity gizmos menu:

(Yours will likely not be under Recently Changed)