Is it possible to somehow break the path into visible segments?
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0
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34
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April 29, 2022
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How to check if a Vector3 point lies within a recast graph mesh
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1
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667
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December 17, 2014
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3x3 Units, GridShapeTraversalProvider & Path.calculatePartial
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2
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32
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April 29, 2022
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Bug: Beta handles supposedly-climbable angled surfaces incorrectly
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1
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18
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April 29, 2022
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A RecastMeshObj uses the WalkableSurfaceWithTag mode. This is only available in Unity 2020.1 or newer
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1
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12
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April 29, 2022
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Make Agents Avoid Other Agents?
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1
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46
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April 29, 2022
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Regression: AIPath followed way too late with "stop when destination is crowded"
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6
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104
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April 29, 2022
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Found a bug in RVOQuadtreeBurst.cs
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2
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61
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April 28, 2022
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A* Pathfinding project with mecanim animation
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8
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2670
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April 27, 2022
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Moving or removing a node from Recast Graph
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7
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45
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April 26, 2022
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Selling a package that contains free version
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2
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82
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April 25, 2022
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2d Pathfinding with physics
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2
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40
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April 24, 2022
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Why is it cutting it so close?
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5
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109
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April 23, 2022
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2D Enemy Movement - Getting X and Y Axis Values from A*
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7
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97
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April 23, 2022
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RVOSim causing Unity to hang after 5-15 minutes in 2021.3, only a small player base is affected
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7
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44
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April 23, 2022
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Enforce partial sections of a previous path. (Grid Graph)
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2
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23
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April 23, 2022
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Feed jump height to graph generation?
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1
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27
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April 23, 2022
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Why is the continuous terrain my mesh is split?
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1
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23
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April 23, 2022
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How to tell if the ai isnt currently calculating a path
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1
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26
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April 23, 2022
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Make CreateGraph(System.Type) public?
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3
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72
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April 23, 2022
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How to implement spherical runtime navmesh cutting?
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1
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22
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April 23, 2022
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Penalties are wrongly updated in RecastGraph
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1
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27
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April 23, 2022
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How to add a "teleport" to make units climb a tower without stair?
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1
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44
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April 23, 2022
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"Trap" nodes for agent in turn based tactics game
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1
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20
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April 23, 2022
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GraphUpdateObject vs Scan performance at runtime
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1
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43
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April 23, 2022
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Unable to change tags
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1
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17
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April 23, 2022
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Is it possible to have seekers find paths across triangles connected by only one vertex?
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1
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35
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April 23, 2022
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Is there a way to link the Unity Layer with the Pathfinding Tags?
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1
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37
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April 23, 2022
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RVO 2D Behaviour
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1
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50
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April 23, 2022
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Units that can't push will never move around other units
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1
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73
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April 23, 2022
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