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'CompressAndRefineTile' function might be fundamentally wrong for NavMeshCut with the isDual enabled
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1
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4
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February 19, 2026
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Units of size 1 vs 2 - using a grid graph
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1
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14
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February 19, 2026
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Seeking advice for which movement script to use after lots of trial-and-error
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0
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21
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February 17, 2026
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Raycast Modifier with linkgraph issue
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1
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5
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February 16, 2026
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Excluding deep water from RecastGraph
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1
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29
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February 16, 2026
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Strange recast graph generation causing wrong agent pathfinding
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2
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21
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February 14, 2026
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How to update a TraversalProvider's properties
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4
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25
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February 14, 2026
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NodeLink2 not connecting graph nodes when enabled inside OnGraphsUpdated
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2
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19
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February 13, 2026
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How to use Path's Travel Constraint Filter Correctly
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1
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8
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February 12, 2026
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CustomTimeScale snapping
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0
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36
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February 9, 2026
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Prevent RecastGraph from merging navmesh polygons across clearance / height thresholds (during generation)
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6
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48
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February 5, 2026
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ArgumentOutOfRangeException when simulateMovement is set to false on top of OffMeshLink (v5.4.5)
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5
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67
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January 31, 2026
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Get valid random position in ECS
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3
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23
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January 25, 2026
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How to full reset A* path find and FollowerEntity to Empty Scene
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4
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15
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January 23, 2026
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2D grid graph -- agent width not accounted for, so overlaps walls
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1
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25
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January 22, 2026
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Can I use MultiTargetPath with multiple AIPaths?
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6
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26
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January 22, 2026
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How to get the graph usable by a seeker
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2
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36
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January 21, 2026
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What is the correct API for unloading a graph at runtime?
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6
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1356
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January 20, 2026
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Stopping FollowerEntity with activated local avoidance causes gameobject to slide away
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3
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51
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January 15, 2026
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Height testing not working on specific computers
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4
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31
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January 14, 2026
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Logical links between isometric Z Layers?
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1
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16
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January 12, 2026
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Equivalent of NavMeshAgent.isOnNavMesh or get if FollowerEntity is grounded
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2
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19
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January 10, 2026
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"Diagonal Connections not Supported"
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15
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132
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January 9, 2026
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Looking for proper way to scanning/handling data with multiple AstarPath instances
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8
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78
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January 9, 2026
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Using baked navmesh file
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2
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27
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January 9, 2026
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Path failing when using multiple grid graphs
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12
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1223
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January 8, 2026
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False positive errors with RecastNavmeshModifier
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10
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153
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January 8, 2026
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Graph Cache Deserialization Performance
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2
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22
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January 7, 2026
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Is A* Pathfinding all good with unity 6?
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14
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506
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January 6, 2026
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NPCs falling over at end of path
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1
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27
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January 6, 2026
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