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Increased build size and loading time
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2
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53
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April 3, 2026
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Converting AIPath to FollowerEntity Behavior Differences
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12
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137
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March 30, 2026
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Units getting pushed into unwalkable areas
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2
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44
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March 25, 2026
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How to use link in layer grid graph?
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1
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34
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March 23, 2026
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Performance regression in FinalizeMovement / CharacterController.Move after upgrading Unity 6000.0.61f1 → 6000.0.70f1
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5
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64
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March 19, 2026
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Add Custom Local Avoidance To AIPath
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3
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62
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March 17, 2026
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It looks a little strange when using layer grid graph
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1
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32
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March 16, 2026
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Warning in Unity 6.3 LTS
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5
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82
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March 16, 2026
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[Bug report] FollowerEntity properties throw an exception if the entity doesn't exist anymore
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2
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45
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March 12, 2026
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[Bug] Export graph function uses user's locale when writing vertex coordinates
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2
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24
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March 12, 2026
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Dimensions of color surface error
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5
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54
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March 12, 2026
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Tags and Navmesh Cuts
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7
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121
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March 11, 2026
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Tears in navmesh causing agents to get stuck
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1
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30
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March 11, 2026
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Enemies spawn inside buildings & navmesh cut zones (only in build, not in editor)
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7
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66
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March 11, 2026
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GetNearest with RadiusModifier
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0
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19
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March 11, 2026
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Partial paths on NavMesh/RecastGraph not working?
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2
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75
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March 10, 2026
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How can i get tile connect relative in Editor Mode
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4
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26
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March 10, 2026
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How to solve this collision of units in corners?
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4
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47
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March 10, 2026
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Can i filter valid voxel by point a walkable texture in recastgraph
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3
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30
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March 10, 2026
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IsPathPossible fails on some graphs after change to FollowerEntity from RichAI
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4
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46
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March 6, 2026
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RuntimeError: IndexOutOfRangeException - A* 5.4.4 - When restarting multiple matches
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10
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154
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March 5, 2026
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Is there an implementation for a LocalSpaceFollowerEntity anywhere?
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1
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19
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March 4, 2026
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Error message when domain is not reloaded before each Play Mode
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2
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28
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February 27, 2026
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Recast Graph + Dozens of NavMeshCuts killing Quest 2 VR performance (Unity 2022.3.62f3)
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1
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35
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February 27, 2026
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FollowerEntity not seting reachedDestination
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5
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36
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February 27, 2026
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Is there a way to check if my agent can reach it's destination?
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8
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138
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February 20, 2026
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Agent gets stuck at a high angle
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3
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26
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February 20, 2026
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RVOController Up Vector
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2
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32
|
February 20, 2026
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NullReferenceException on Pathfinding.WorkItemProcessor.ProcessWorkItems
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4
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32
|
February 20, 2026
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'CompressAndRefineTile' function might be fundamentally wrong for NavMeshCut with the isDual enabled
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1
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15
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February 19, 2026
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