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Question About AStarPath Graph Loading Structure and Optimization
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3
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28
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November 27, 2025
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Add weight to path?
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5
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90
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November 27, 2025
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2D Tilemap Collider - Not Working
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3
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567
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November 27, 2025
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AILerp pathfinds through center of nodes, resulting in zigzagging movements
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1
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10
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November 26, 2025
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Generate a recast graph per scene, and connect them using Link2
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2
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23
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November 24, 2025
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Turn Based Framework - What to use
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3
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31
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November 21, 2025
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How to visualise the path?
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3
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24
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November 21, 2025
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Rare crash after update to 5.4.4 to 5.3.3
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0
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8
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November 20, 2025
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ReplaceTiles Ignoring TileMesh Tag Data
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2
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38
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November 19, 2025
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5.4.4 RVO unity crash
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26
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105
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November 19, 2025
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GraphUpdateScene on RecastGraph
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2
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21
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November 18, 2025
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Using Navmesh Prefabs and Navcut
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2
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23
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November 18, 2025
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Check this method for correctness
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1
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14
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November 17, 2025
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Smooth Pathing for a single character
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1
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25
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November 17, 2025
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The meaning of HasAnyGridConnections and Area
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3
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27
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November 17, 2025
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ProceduralGraphMover teleport FollowerEntity after update to 5.4.4
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4
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34
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November 15, 2025
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RuntimeError: IndexOutOfRangeException - A* 5.4.4 - When restarting multiple matches
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6
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59
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November 14, 2025
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GC when updating graph for doors with off-mesh links
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3
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35
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November 12, 2025
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Integrating A* in a turn based game various questions
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7
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71
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November 10, 2025
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How to avoid return behavior of entity?
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3
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34
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November 9, 2025
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Best components/graph/avoidance for 2D 'castle crashers' style game
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1
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27
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November 9, 2025
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Tags and Navmesh Cuts
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4
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52
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November 6, 2025
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Movement is slower in worst machines
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5
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67
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November 6, 2025
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Cheaper node link ignored in favor of penalized path mesh
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4
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39
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November 1, 2025
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Since latest update Scan Navmesh graph isn't connecting to vertical triangles
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16
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96
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October 30, 2025
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How to get normal of a node?
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2
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16
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October 30, 2025
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Rvo - custom movement script - how to update SetObstacleQuery
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6
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30
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October 28, 2025
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IndexOutOfRangeException - Pathfinding.ECS.ManagedState.PopNextLinkFromPath ()
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2
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20
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October 27, 2025
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Path Data in ECS?
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2
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37
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October 27, 2025
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Navigation bakes inside colliders/meshes
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2
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23
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October 25, 2025
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