updatePhysics = true of GraphUpdateObject results in FPS drop
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15
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39
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May 23, 2025
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[BUG] InvalidOperationException
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1
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16
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May 22, 2025
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FollowerEntity.reachedEndOfPath sometimes incorrectly false?
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1
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14
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May 20, 2025
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Trying to generate graph grids in the Editor (not at runtime), but changes are not saved when reloading the scene
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3
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23
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May 19, 2025
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2x2 cell agent pathfinding
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8
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27
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May 17, 2025
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Some areas couldn't fit the terrain
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3
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21
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May 17, 2025
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Constantly getting error at AstarUpdateChecker
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2
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13
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May 16, 2025
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ArgumentOutOfRangeException with MORE_LAYERS enabled
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5
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32
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May 15, 2025
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Correct Approach for Loading/Unloading Map Chunks
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4
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44
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May 15, 2025
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About how works tags via code
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7
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30
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May 15, 2025
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Memory Leak with Grid Graphs
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2
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25
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May 14, 2025
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How do you get neighboring nodes when writing GridGraphRules?
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2
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6
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May 14, 2025
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Editor bug with grid graph rotation
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1
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6
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May 14, 2025
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Can't seem to get LayerGridGraph layers to work through rules?
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2
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15
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May 14, 2025
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Moving a grid-graph collapses it into a line and disables 2D
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2
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8
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May 14, 2025
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[Solved] StackOverflowException when using Off-Mesh Link
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1
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15
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May 13, 2025
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RecastGraph generating INSIDE non-convex colliders
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1
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15
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May 13, 2025
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Path finding in a endless runner
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1
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15
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May 13, 2025
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Diagonal connections on grid graph
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5
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23
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May 13, 2025
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PathFinding doesn't work on empty tiles for isometric maps
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6
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23
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May 13, 2025
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[Bug] ObjectDisposedException when I disable AstarPath or gameObject
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2
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29
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May 12, 2025
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FollowerEntity RVO + Recast Graph + Tag Traversable=False
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3
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200
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May 10, 2025
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Migrating from AIPath to FollowerEntity gives wrong movement
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17
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152
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May 10, 2025
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NavmeshCut with RecastNavmeshModifier for Tags
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3
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12
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May 8, 2025
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AstarUpdateChecker NullReference in package
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4
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28
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May 8, 2025
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Hex Coordinate System
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3
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17
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May 7, 2025
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Hybrid pathfinding implementation. Issue with long paths
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3
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73
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May 6, 2025
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Degenerate geometry error since updating
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7
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67
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May 6, 2025
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AStar for audio occlusion
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1
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14
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May 6, 2025
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Navmesh Cut Component causing IndexOutOfRangeException and Crash
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10
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36
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May 6, 2025
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