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FollowerEntity reaching end of path but reachedEndOfPath doesn't get set unless inspector is open
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12
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49
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October 16, 2025
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Find path on grid limited by distance
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3
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27
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October 16, 2025
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Reference to Texture2D used in RuleTexture?
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2
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4
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October 15, 2025
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Best implementation for lots of enemies in City Builder
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3
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27
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October 14, 2025
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GetNearestBorder hit.tangentOrigin vs navmesh cut
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4
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8
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October 14, 2025
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Allow RVOAgent component to be modified from a bursted system
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2
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29
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October 14, 2025
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Agent gets stuck if obstructed
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1
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17
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October 11, 2025
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Too many command builders active - again?!
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9
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126
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October 9, 2025
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Using FollowerEntity without movement
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11
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150
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October 8, 2025
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Is there an integer version of CompareAngle that avoids using floats?
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3
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17
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October 6, 2025
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One way navigation blockers / high weight within area in a single direction?
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2
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13
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October 4, 2025
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Formation packed for spherical worlds
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3
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18
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October 3, 2025
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Accessing FollowerEntity properties
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2
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19
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October 2, 2025
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Is it possible to make agents walk on elevated objects?
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7
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43
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October 2, 2025
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Pathfinding: Exception: Axis-aligned connection not found
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3
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16
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October 1, 2025
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Dynamic Moving Navmesh Cut + RecastNavmeshModifier not working?
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1
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29
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October 1, 2025
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Add multiplier to FollowerEntity movement speed (Pure ECS)
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5
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59
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September 30, 2025
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I’m considering buying the A* Pathfinding Project asset, but I’d like to make sure it fits my needs
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2
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11
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September 30, 2025
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Issue with FollowerEntity Jittering on Terrain with Large Drop-offs when Increasing MaxStepHeight in RecastGraph
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13
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263
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September 30, 2025
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Get the Agent's current node's tag
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3
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21
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September 29, 2025
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AIPath agent sometimes bounces back and forth between the endpoints of a long NodeLink2 and can't follow the path
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5
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27
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September 26, 2025
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Control how/if modifiers are applied to the vectorPath?
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2
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15
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September 23, 2025
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Calculating Path Gives an Off Result
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1
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13
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September 23, 2025
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An agent is shaking when reaches the target
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4
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25
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September 22, 2025
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How do I implement A*Pro in a game with an aerial combo?
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1
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12
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September 22, 2025
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Memory Leaks [2022.3.61f] [5.3.7]
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1
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21
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September 19, 2025
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AStarPathManager LoadGraphFromAsset() resets AStarPathChanges calling from editor code OnSceneSaved callback
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1
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5
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September 19, 2025
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Partial paths on NavMesh/RecastGraph not working?
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0
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13
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September 19, 2025
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FollowerEntity Recast Graph stuck at certain angles
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6
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23
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September 19, 2025
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Overlapping GraphUpdateScenes => inconsistency
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14
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38
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September 18, 2025
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