5.1.3 - Navmesh Prefabs offset + odd tiles
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3
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91
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July 8, 2024
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No AstarPath on scene END
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0
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30
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July 7, 2024
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Updating layered grid graph
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0
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29
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July 7, 2024
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[BUG] Setting the graphMask of PathRequestSettings does not work
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0
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24
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July 6, 2024
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How to specify Cached/Runtime Graphs for Instantiated Seekers?
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0
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36
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July 5, 2024
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Follower Entity causing crash with RVO update
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0
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49
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July 5, 2024
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FloodPath + Recast Graph non functional
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4
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67
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July 5, 2024
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[BUG] Getting contours on layered grid graph causes inifinte loop
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0
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39
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July 4, 2024
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Exception from calculating formation waypoint
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5
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52
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July 4, 2024
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Exception: Axis-aligned connection not found
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11
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136
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July 3, 2024
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Adding Variation To Grid Path
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0
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148
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July 3, 2024
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[Solved] What kind of Pathfinding would you recommend for a Restaurant Simulation game?
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4
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135
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July 2, 2024
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NavmeshCut is affecting all graphs
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2
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136
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July 2, 2024
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Index out of bounds on removing HierarchialNode
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0
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37
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July 2, 2024
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Termination of pathfinding threads
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9
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240
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July 1, 2024
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Problem when instantiating prefab with FollowerEntity
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5
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81
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July 1, 2024
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It keeps trying to dodge to the right
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2
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53
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July 1, 2024
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Exception: Axis-aligned connection not found v5.1.2
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4
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131
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July 1, 2024
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About followerEntity
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2
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73
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June 30, 2024
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Current state and plans for ECS integration?
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38
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890
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June 30, 2024
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Optimizing many Dynamic Grid Obstacles
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2
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53
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June 29, 2024
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Is there an ETA on the next update?
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2
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75
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June 28, 2024
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Could not terminate pathfinding thread[3] in 200ms, trying Thread.Abort
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0
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116
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June 27, 2024
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Create a PointGraph manualy
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4
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67
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June 26, 2024
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Differing unit sizes using the same graph
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1
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64
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June 26, 2024
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Unity throwing job system warnings when using scanning async
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0
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41
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June 26, 2024
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Can I use two different graph types in a scene?
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2
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58
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June 25, 2024
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IsPathPossible on one way NodeLink2
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1
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41
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June 24, 2024
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I Need Advice on Navmesh Cutting for Dynamic Terrain
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1
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49
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June 24, 2024
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Custom Grid Graph Connection Type
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3
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107
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June 24, 2024
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