Hi,
I’m using FollowerEntity to control character movement, and struggling to restore the velocity when loading the saved data.
Is there a proper method to set FollowerEntity velocity directly?
Thank you.
I’m thinking this is related to setting a Movement Override. But specifically changing the velocity to just be restored to what it was on save is throwing me for a loop. I can change the speed no issue really, but that requires at least momentarily changing smoothing to 0 and stuff like that, so it’s not really what I was trying to accomplish
Gonna tag @aron_granberg on this one for some more info~