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Stairs Movement
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1
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22
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June 16, 2026
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Bug: Final path getting shortened outside of Recast graph by Raycast Modifier
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4
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34
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June 12, 2026
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Critical bug that kills the entire thread when passing a position outside the grid
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2
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25
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June 11, 2026
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Multiple units circling around destination – RTS game question
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1
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31
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June 11, 2026
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Link DONOT work in point graph
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0
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28
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June 4, 2026
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Pre-Purchase Question
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2
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43
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June 1, 2026
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Save Modified Recast Graph nodes
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10
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966
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June 1, 2026
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Does this project contain a script called AStar Movement System?
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3
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47
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May 29, 2026
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VoxelRasterization bug?
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3
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52
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May 28, 2026
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AstarPath component freezes additional editor instance
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1
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31
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May 27, 2026
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FollowerEntity and partial path (calculatePartial?)
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1
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37
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May 20, 2026
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Understanding Pathfinding Behavior
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1
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40
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May 19, 2026
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Garbage allocation
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1
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56
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May 19, 2026
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Title: Unable to Purchase from Unity Asset Store (China Region Lock) - Alternative Ways to Buy?
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3
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80
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May 16, 2026
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Procedural Graph Mover Bug
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4
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50
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May 14, 2026
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If I have more than one RichAI, only one of them moves. I need help.
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1
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37
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May 14, 2026
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Pathfinding works perfectly in Unity Editor but is broken in build
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1
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65
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May 13, 2026
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Implementing pathfinding for 2D Platformer
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1
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46
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May 11, 2026
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AIPathAlignedToSurface Bug With Custom Gravity
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6
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64
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May 11, 2026
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Gaps at tile boundaries on recast result
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6
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100
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May 11, 2026
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Flood fill to find shortest path which satisfies constraint
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2
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50
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May 11, 2026
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Aline URP Render Pass Warning Spam in 5.4.6 with Unity 6.3 URP Version 17.3.0
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12
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287
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May 11, 2026
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A custom mesh provider
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2
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48
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May 9, 2026
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Struggling with path distance being infinite
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2
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58
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May 7, 2026
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Grid Graph vs Recast performance
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8
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151
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May 5, 2026
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I have a plugin Warning (UPM)
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3
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83
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May 5, 2026
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IndexOutOfRangeException - Pathfinding.ECS.ManagedState.PopNextLinkFromPath ()
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7
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108
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May 4, 2026
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How to prevent pushing when using local avoidance
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6
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317
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May 1, 2026
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Setting Follower Entity Local Avoidance to Locked via Script
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2
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53
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April 30, 2026
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Fix for Memory Leak Warning
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3
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59
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April 29, 2026
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