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NavmeshCut with the isDual option enabled sometimes produces unexpected results
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1
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75
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August 21, 2025
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Smooth (arcing) movement on z axis in 2.5d game
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6
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108
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August 21, 2025
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Linux build gives the following crash error. The build runs in a dedicated server in a linux environment in headless batch no graphics mode
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31
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248
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August 21, 2025
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Bug in Multithreading
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4
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66
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August 20, 2025
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Glitchy pathfinding with recast graph
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8
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142
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August 20, 2025
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[FEATURE REQUEST] Ability To Rearrange Grid Ordering
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3
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88
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August 19, 2025
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Destroyed nodes still found by GetNearest()
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5
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70
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August 19, 2025
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Bug report about GUO points editing
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10
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403
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August 19, 2025
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Create a PointGraph and Node from Editor script and then failed to compute path (from editor script too)
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4
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79
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August 18, 2025
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Weird behaviour of Follower Entity when moving to destination above head
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3
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111
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August 18, 2025
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aIPath.remainingDistance <= aIPath.endReachedDistance remains true when I change destination in quick succession
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9
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127
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August 18, 2025
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I need implement a door that let pass my units but now the enemy units
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8
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208
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August 16, 2025
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Crowded Destination with Follower Entity
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6
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366
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August 16, 2025
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Custom nav mesh cutting through API
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3
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121
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August 16, 2025
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Procedural graph generation in edit mode
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2
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30
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August 15, 2025
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FollowerEntity How to deal with floating point errors upon reaching destination? (FollowerEntity drifting upwards upon reaching destination)
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9
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220
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August 15, 2025
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Agent using AiPath component uses previous path for a fraction of second
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6
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94
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August 14, 2025
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Best approach for climbing between vertical tiles in layered tile-based world (Recast Graph)
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3
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71
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August 14, 2025
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FollowerEntity randomly rotates/jitters on the spot
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38
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676
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August 14, 2025
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Custom Time Scale Solution
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2
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102
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August 12, 2025
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FollowerEntity FloatingOrigin
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2
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86
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August 12, 2025
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NPC rotating multiple times when changing direction on diagonals (A* Pathfinding Project + FollowerEntity, 2D)
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1
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63
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August 12, 2025
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Current state and plans for ECS integration?
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48
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2849
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August 11, 2025
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How to use AstarPath.GetNearest() with radius?
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1
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73
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August 8, 2025
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The agent doesn't start from a specified position
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3
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76
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August 7, 2025
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Penalties are not working properly
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12
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257
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August 5, 2025
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Issue with reloading saved recast graph from file
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11
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171
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August 4, 2025
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How do I check if an ai is stuck on its current path?
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2
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104
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August 3, 2025
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AstarPath.active.AddWorkItem does not exist in the current context
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2
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76
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August 2, 2025
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An A* Pathfinding Success Story
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8
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158
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August 1, 2025
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