Gaps in the Recast Graph
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2
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41
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March 27, 2024
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Correct way to stop path finding thread?
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43
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2886
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March 29, 2024
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Bug with MultitargetPath around the GridGraph origin
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3
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38
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March 27, 2024
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Problem with PointGraph creation at RunTime
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2
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44
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March 27, 2024
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(5.0.3) Crash when using FleePath
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26
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178
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March 26, 2024
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Where can I find sample scene files?
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2
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29
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March 26, 2024
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Exception when setting FollowerEntity destination to Vector3.positiveInfinity (5.0.4 & 5.0.5)
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3
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119
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March 26, 2024
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Help with Graph Generation for Disjointed Islands in a 2D Game
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3
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61
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March 25, 2024
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Agents are not taking shortest path?
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2
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56
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March 25, 2024
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Allocations when calling AIBase.SearchPath? (5.0.5 Pro)
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3
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58
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March 25, 2024
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RecastGraph recenter
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6
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75
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March 25, 2024
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Wierd mesh movement?
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15
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67
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March 25, 2024
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Short distance teleport
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4
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56
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March 23, 2024
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Complex Navmesh Revisited
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1
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38
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March 21, 2024
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5.0 Agent Neighbours
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1
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40
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March 21, 2024
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ThreadControlQueue.Pop() nullref => This code should not be reached
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3
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42
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March 21, 2024
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Teleport Not Working all the time
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12
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351
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March 21, 2024
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Agent not following the navmesh surface correctly
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6
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72
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March 20, 2024
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Default off mesh link traversal of FollwerEntity stopping at start of link
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13
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81
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March 20, 2024
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Extensibility of GraphUpdateScene
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3
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42
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March 20, 2024
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Job/Burst exception with RVO (5.0.3)
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1
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57
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March 20, 2024
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V5.04 error when updating part of grid graph
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2
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48
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March 19, 2024
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No graph loaded from cache if AStarPath component selected when entering play mode (5.0.3)
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0
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63
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March 19, 2024
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PathCost Nodelink
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0
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33
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March 17, 2024
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No RVOSimulator component found in the scene, but there is
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2
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50
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March 16, 2024
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RVO not influenced by RVONavmesh in 4.2.19
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11
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108
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March 16, 2024
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Error "This part should never be reached" with GraphUpdateScene
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7
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104
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March 15, 2024
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Navmesh gap after update
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4
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88
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March 15, 2024
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Bug load graph in Dedicated Server
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0
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35
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March 15, 2024
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AI Agent (RichAI+Seeker+RVOController) falls down NavMesh
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2
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46
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March 15, 2024
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