Standalone (non-unity) server version?

Hi, I am creating my game client in Unity and my game server in a regular C# console app.

Here is what I need: Export navmesh/graph from Unity to a file which can be loaded on the server.
The server has monster entities that will need to use that navmesh/graph to calculate a path to a point.

I came across this project and thought it could be a good fit - it has the graphs I need, and the option to export graphs to files which is perfect.

My questions is, is this something that is allowed? If I buy the pro version, can I use it in the server or would it be too much work to remove the Unity/Editor stuff that I don’t need? Because remember the server just needs to load and find paths, it’s static.

If not allowed, @aron_granberg can I potentially pay for such a version or something?

Thank you

I’m pretty sure if you strip down Astar to a more barebones version for your specific use-case that’s fine. We end up recommending people make changes to underlying code if needed often, and this is just an extreme version of that. Go for it! :smiley:

The package is pretty heavily tied to unity. I’m not saying it’s impossible, but it’s definitely quite a lot of work to separate it from unity.