[Question] Cant get panelties to work how I want
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4
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70
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February 6, 2024
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Copy Grid Graph at Runtime
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2
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52
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February 3, 2024
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Using Floodfill To Calculate Water In Pipes
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4
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83
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January 31, 2024
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A node in a LayerGridGraph contained a connection to a destroyed LevelGridNode. 4.3.91
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1
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161
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January 29, 2024
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Pathfinding between adjancent pathfinding Isometric grids
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1
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74
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January 29, 2024
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4.3.92 Proc grid mover bug?
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2
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67
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January 29, 2024
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GridGraph direct connection across map
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0
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64
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January 17, 2024
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How to hide this thing at scene
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1
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60
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January 15, 2024
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Agents near walls
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2
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86
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January 10, 2024
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Question about the shape of the hexagonal grid map
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3
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90
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January 4, 2024
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Agent Rotation Jitter - Even to Other Side
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0
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57
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December 27, 2023
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Question about the penalty of basic grid map
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4
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185
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December 23, 2023
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Movement cost in 2D Grid Graph
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27
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338
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December 23, 2023
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LayeredGridGraph and ProceduralGraphMover error in 4.3.89
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1
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76
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December 21, 2023
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How to rotate unit directly, instead it moving in arc
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2
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111
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December 18, 2023
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Question about bit tag
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1
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60
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December 18, 2023
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Custom field for gridnode
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2
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70
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December 13, 2023
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(4.3.85) Question on some deprecated variables
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1
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74
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December 7, 2023
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Procedural Grid not scanning on Awake
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1
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90
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December 7, 2023
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Help With Dynamic Grid Penalty
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3
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197
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December 3, 2023
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Question about precomputation of path
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1
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85
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November 30, 2023
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Control the Update of AIPath manually
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1
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92
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November 30, 2023
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Coroutine errors in webgl build
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3
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118
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November 27, 2023
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Inherit from GridGraph
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4
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105
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November 22, 2023
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How to force update the grid graph or procedural graph mover?
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4
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121
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November 17, 2023
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[GridGraph] Agent pathing diagonally through un-walkable nodes
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5
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305
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November 16, 2023
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When we have many agents 50+ they start falling through the ground
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16
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619
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November 15, 2023
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NPE when open the component of behavior designer at play mode
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1
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99
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November 13, 2023
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AI LERP Enable X Axis Orientation
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1
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120
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November 13, 2023
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Use MultiTargetPath with AIPath
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10
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156
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November 1, 2023
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