Welcome to the forum! [Uncategorized] (1)
Tutorials - Read this first [General] (7)
Pathfinding Problem [Uncategorized] (3)
Viable solution for my 3d gravity project? [Beginner Questions] (3)
Tilemap Collider 2D w/ Composite Collider Not Working [Feature Requests] (13)
2D Player Movement Bug - speeding up on mutiple clicks [General] (9)
2D project requires large grid graph, advice required [Beginner Questions] (2)
Rigidbody velocity [Beginner Questions] (7)
Ignore certain Tags for graph creation [Feature Requests] (1)
Update default for pickNextWaypointDist in AI Path Script [Feature Requests] (2)
Suggestion for Graph Update Scene [Uncategorized] (3)
GetReachableNodes NullReferenceException - dfsStack.Push(node) [Uncategorized] (4)
GraphUpdateObject Pooling [Feature Requests] (1)
Techniques For Optimizing A* Path Finding 2D [Beginner Questions] (13)
Generating prefab navmeshes [Uncategorized] (4)
How to make moving platforms with Multi Layer Grid - Vertically and Horizontally [Beginner Questions] (4)
Navmesh cut not applied to certain objects [General] (2)
Updating single nodes to expand pathing in Grid Graph(2D) suddenly skips a node [Grid graph] (5)
Unity 2108.3 Isometric Tilemaps (SOLVED) [Beginner Questions] (2)
.NET 4 Scripting Runtime and IL2CPP performance issue [General] (3)
Why is Layered Grid Graph limited to 4 connections [Beginner Questions] (3)
Multiple stacked Recast Update Issue [Recast graph] (15)
Agents taking same path (FREE VERSION) [Beginner Questions] (2)
RVO improvements ( 2 3 ) [Beginner Questions] (52)
Another cave related question [Grid graph] (10)
After generating a path how can I manually modify the waypoint positions? [Grid graph] (2)
Rich AI avoid other NPCs [General] (2)
Visualizing Diagonal movement with GetContour [Grid graph] (4)
How to set AIDestinationSetter target through code [Beginner Questions] (7)
How to stop on path before reaching the end [Uncategorized] (3)