Welcome to the forum! [Uncategorized] (1)
Tutorials - Read this first [General] (7)
OnPathComplete additional parameters [Uncategorized] (4)
Navmesh on a spherical planet ( 2 3 4 5 6 ) [Navmesh graph] (105)
Tilemap Collider 2D w/ Composite Collider Not Working [Feature Requests] (10)
Large Terrain with Structures graph question [Beginner Questions] (2)
Some of the monster in the build project can not avoid obstacles [Uncategorized] (2)
AI Seeker find wrong way in the area [Beginner Questions] (2)
Walking on walls [Beginner Questions] (10)
Is A* Asynchronous? [Uncategorized] (2)
MeshObject Scan Problem Monster Spawn [Uncategorized] (4)
Check if my player is within the area [Recast graph] (3)
2D (Top Down Dungeon Crawler) Animation while following the player [Beginner Questions] (4)
Recast Graph for small rooms? [Beginner Questions] (8)
A* Pathfinder and hot reloading [General] (2)
2D pathfinding unity game [Beginner Questions] (4)
Debug.LogError("Graph update thread did not exit in 5 seconds"); [General] (3)
How can I rotate Seeker in place? [General] (3)
2d Randomly Generated Dungeon [Beginner Questions] (16)
2D movement for point and click [Beginner Questions] (4)
Get distance of objects [Grid graph] (5)
XPath and ClosestOnNode exactness for end point [Beginner Questions] (3)
Recast graph and static obstacles [Uncategorized] (2)
"Moving" Example, Rotation and RVO [Beginner Questions] (2)
Multiple enemies on random paths? [Beginner Questions] (2)
How can I rotate my character as fast as possible? [Uncategorized] (2)
Implementing Local Avoidance [Beginner Questions] (2)
Problems with Linecast walking straight [Beginner Questions] (3)
Cooperative Pathfinding Update? ( 2 ) [General] (32)
IsPathPossible returns true, followed by Pathfinding.ABPath error [Grid graph] (6)