Welcome to the forum! [Uncategorized] (1)
Tutorials - Read this first [General] (7)
After updating to 4.2 [Uncategorized] (4)
[Solved] Can't figure it up how to make work Point Graph after the 4.2 update (Free Version) [Point graph] (2)
GraphHitInfo.tangent is always same [Grid graph] (5)
About A* can't find the path [Uncategorized] (1)
Keep distance from player [Beginner Questions] (1)
Unique penalties for each agent [Beginner Questions] (3)
Why is Layered Grid Graph limited to 4 connections [Beginner Questions] (10)
Large world similar to Anno games with big oceans and small islands [Uncategorized] (2)
Pathfinding on moving object question [Beginner Questions] (4)
Total cost between two nodes? [General] (3)
Question about the Navmesh graph and the NavmeshCut component [Navmesh graph] (2)
Strange display in inspector [Installation] (5)
Question about commercial use [General] (2)
Dynamic Grid Obstacle-script colliding with itself [Beginner Questions] (2)
How to create, modify and connect? [Uncategorized] (10)
Multiple layer masks [Beginner Questions] (9)
2D : Graph Setup [Grid graph] (2)
GetNeareast will pass through the locked grid [General] (8)
GraphUpdateObject Pooling [Feature Requests] (2)
Obstacle quad Tree [Local Avoidance] (4)
Is this behavior normal (Point Graph)? Why my car is not using the shortest path? [General] (9)
Problem with Collider2D in a TopDown 2D game [Beginner Questions] (3)
Getting 2nd graph [Uncategorized] (4)
AI of different size in Recast Graph [Beginner Questions] (6)
How to best control agent navigation rules and radius [General] (5)
GetNearest from "Node To Node" instead of "Position To Node" [Beginner Questions] (3)
How can I export the path green line? [General] (4)
Custom character movement using A* [Beginner Questions] (2)