Hello,
I have two grids, one for the overall world and one for the player house that has a The Sims like house build construction mode.
The house grid requires different settings to allow for tighter paths.
I need to be able to make a pathfinding entity seamlessly walk between the grids.
I have tried looking into the documentation, updating A* to the latest version, and even stumbled upon this post here : Preformatted text
Tried using node-link 2 and the things mentioned in the post but I just couldn’t crack it
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This image shows the two grids with the player house one on top. The world grid has been blocked on the player house entirely via a collider on a pathfinding block layer. The green circles are the node links I attempted to use.
Would love some guidance on this.