I am getting this error upon starting my game (because i have the A* pathfinder object in a startup scene with a DDOL script), then it constantly spams that last error there. I am on the latest beta package. Ive tried changing the thread count and stuff, but cant find out why its happening. Dont know if its a bug or i have a weird setting or something.
My setup is pretty basic (build target is set to webgl):