Disabling agents that are not on grid
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2
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70
|
March 3, 2024
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Unreachable Areas
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2
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99
|
February 22, 2024
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ProceduralGridMover unit teleporting problem
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4
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107
|
February 21, 2024
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Different element sizes in the grid
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6
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59
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February 15, 2024
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[4.3.95 BUG] Still getting burst errors
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3
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68
|
February 14, 2024
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Saving and Loading Path
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1
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75
|
February 12, 2024
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Agent ignores penalty by going diagonally
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17
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570
|
February 11, 2024
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[Question] Cant get panelties to work how I want
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4
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82
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February 6, 2024
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Copy Grid Graph at Runtime
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2
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54
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February 3, 2024
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Using Floodfill To Calculate Water In Pipes
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4
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87
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January 31, 2024
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A node in a LayerGridGraph contained a connection to a destroyed LevelGridNode. 4.3.91
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1
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163
|
January 29, 2024
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Pathfinding between adjancent pathfinding Isometric grids
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1
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82
|
January 29, 2024
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4.3.92 Proc grid mover bug?
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2
|
68
|
January 29, 2024
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GridGraph direct connection across map
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0
|
66
|
January 17, 2024
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How to hide this thing at scene
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1
|
64
|
January 15, 2024
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Agents near walls
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2
|
90
|
January 10, 2024
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Question about the shape of the hexagonal grid map
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3
|
95
|
January 4, 2024
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Agent Rotation Jitter - Even to Other Side
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0
|
62
|
December 27, 2023
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Question about the penalty of basic grid map
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4
|
193
|
December 23, 2023
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Movement cost in 2D Grid Graph
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27
|
353
|
December 23, 2023
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LayeredGridGraph and ProceduralGraphMover error in 4.3.89
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1
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82
|
December 21, 2023
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How to rotate unit directly, instead it moving in arc
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2
|
113
|
December 18, 2023
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Question about bit tag
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1
|
61
|
December 18, 2023
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Custom field for gridnode
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2
|
73
|
December 13, 2023
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(4.3.85) Question on some deprecated variables
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1
|
79
|
December 7, 2023
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Procedural Grid not scanning on Awake
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1
|
91
|
December 7, 2023
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Help With Dynamic Grid Penalty
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3
|
202
|
December 3, 2023
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Question about precomputation of path
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1
|
87
|
November 30, 2023
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Control the Update of AIPath manually
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1
|
94
|
November 30, 2023
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Coroutine errors in webgl build
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3
|
124
|
November 27, 2023
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