How can I get the notification when the beta version is updated
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3
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92
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September 28, 2023
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7+ units Disables OnMouseDown completely
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1
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71
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September 28, 2023
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Path Completed logs even if there are no current movements occuring
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1
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52
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September 24, 2023
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Trajectory calculate other players
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1
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79
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September 21, 2023
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Moving graph in 2D for AILerp
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7
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88
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September 20, 2023
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NavMesh Graph positioning | Mesh from Blender
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4
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93
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September 17, 2023
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RVOController collidesWith more layers
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2
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71
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September 13, 2023
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Can i create path without scan scene?
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1
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351
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November 29, 2017
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Why is Layered Grid Graph limited to 4 connections
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15
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1110
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September 12, 2023
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I need help with mobile 2D optimization!
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2
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80
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September 12, 2023
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Local Space AI Path, LocalSpaceRichAI equivalent for 2D
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11
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1016
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September 12, 2023
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Free version | Local avoidance question
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1
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56
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September 10, 2023
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Pathfinding broken after build (but not in editor)?
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3
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50
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September 10, 2023
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How to use NodeLink2?
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1
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63
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September 8, 2023
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Deviate slighty from shortest path
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1
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66
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September 5, 2023
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Does It Support Staggered Isometric Grids?
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5
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80
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September 2, 2023
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How to check if the unit has reached the target so it can be deselected
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2
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99
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August 29, 2023
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AI is trying to path through walls
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5
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213
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August 28, 2023
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Where is the PriorityQueue in pathfinding
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3
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58
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August 26, 2023
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2d pathfinding on layers
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4
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84
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August 25, 2023
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Beta4.3.79 Error: Failed to receive data
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2
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80
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August 25, 2023
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Seeker taking really inefficient path
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1
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67
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August 25, 2023
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Beta examples missing scripts?
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3
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121
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August 23, 2023
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Alternate Path causes agents to zig zag
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0
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58
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August 21, 2023
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Console Errors Related to Update Checking
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7
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1864
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August 19, 2023
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Unsure why raycast modifier doesn't seem to be working
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4
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55
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August 17, 2023
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Seeker partially phases through wall while pathfinding
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5
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2939
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December 18, 2018
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How to make my agents in the game make an "instant" turns around
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1
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51
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August 17, 2023
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How to get the six corner position with hexagonal graph
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1
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81
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August 17, 2023
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Label2D draws boxes instead of font
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5
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45
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August 15, 2023
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