Fastest Graph/Path for large numbers of simple agents?
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5
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192
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March 19, 2023
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Smoothen movement on stairs
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0
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35
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March 16, 2023
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Get the number of corners along the path / GetCornersNonAlloc
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2
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50
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March 5, 2023
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SIte dont work (Documentation .Etc)
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3
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57
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March 2, 2023
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Restart Pathfinding from a different Point
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5
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74
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February 28, 2023
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Pathfinding locked to a grid; nearest neighbor to blocked tile
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1
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56
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February 20, 2023
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Can't properly align graph to the isometric Tilemap
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2
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77
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February 17, 2023
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Incomprehensible error
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1
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59
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February 13, 2023
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I just installed A* Path Finding. When I assign Obstacle Layer to my opjects they disapear
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4
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45
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February 9, 2023
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Make an AI retreat from the player while facing them?
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0
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56
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February 3, 2023
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Minecraft like A* pathfinding that auto jump over 1 block?
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0
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61
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January 31, 2023
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How to change the unwalkable Gizmo?
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1
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71
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January 27, 2023
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How to not slow down when in turning nodes
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0
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113
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January 26, 2023
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Tutorial requests
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0
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55
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January 26, 2023
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How to detect if AI has a reachable path to the destination?
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2
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98
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January 24, 2023
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How to completely cancel a path?
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4
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68
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January 24, 2023
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[Beta 4.3.61] Using MecanimBridge without navmesh snapping
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1
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48
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January 23, 2023
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Updated to version 4.3.61 -Show Graph in Editor - pink color
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1
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60
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January 16, 2023
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Grid on an irregular 2D sprite
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2
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84
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January 15, 2023
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Noticeable changes in height
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1
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52
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January 14, 2023
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AIPath without slow down when not facing target. Have Steering
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1
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91
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January 14, 2023
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DoSomething every time I hit a node?
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2
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115
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December 30, 2022
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What Node Type to use? GraphNode, GridNodeBase, GridNode, LevelGridNode
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3
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70
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December 29, 2022
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AI goes through obstacles?
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2
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106
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December 28, 2022
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Get the actual costs of a path with penalities
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1
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71
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December 27, 2022
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Using Texture as GraphRule - Need to generate Reference after every update?
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6
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44
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December 26, 2022
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How to link far Recast Graphs
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0
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52
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December 24, 2022
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Handling unwalkable nodes/tiles with terrain
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4
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70
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December 23, 2022
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Scanning in One Frame?
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1
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100
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December 21, 2022
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NullReferenceException using ai.destination
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1
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62
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December 20, 2022
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