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Random movment 2D
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1
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19
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March 30, 2025
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Clean/Light installation?
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3
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94
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March 27, 2025
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Removing/Deleting a node from point graph at runtime?
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3
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1084
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August 20, 2022
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How can I detect the direction a link is being travelled?
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1
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54
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March 18, 2025
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Approach For Large Worlds With Many Agents
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3
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146
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February 27, 2025
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Recast graph: weird behavior?
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5
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112
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February 27, 2025
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Pathfinder sections not appearing in Unity editor
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1
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54
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February 21, 2025
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Prevent FollowerEntity from falling off ledges, hugging walls
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2
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95
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February 19, 2025
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How to disable the rotation of followentity in 2d
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3
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85
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February 11, 2025
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Will the PRO version of the software purchased from the Unity Asset Store be discounted during promotions?
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1
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26
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February 10, 2025
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FollowerEntity not catching up
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3
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84
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February 6, 2025
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Disabling Warning Logs & Fixing an Error
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2
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52
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February 3, 2025
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Finding the closest point to an unreachable point?
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9
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823
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February 3, 2025
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Diagonal connections in a simple Grid Graph
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3
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1441
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January 28, 2025
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I cant' figure out why they keep go through the edge of the wall. Could you help me please?
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5
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228
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January 27, 2025
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Error when importing into project
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5
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145
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January 27, 2025
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An advice on Tutorials
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1
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39
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January 19, 2025
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Preventing creation of graph portions within mesh colliders
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3
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92
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January 18, 2025
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MecanimBridge sharp turning
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1
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64
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January 17, 2025
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Adding Gravity to custom FollowerEntity
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1
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66
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January 13, 2025
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FollowerEntity Mecanim can't rotate character
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4
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196
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January 12, 2025
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Seeker not following exact AIPath
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2
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273
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January 8, 2025
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Rigidbodies as agent
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4
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142
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January 3, 2025
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[BUG, Recast Graph] RichAi Remaining Distance goes from 8 right up to 0.2 sometimes
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7
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151
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January 2, 2025
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How to solve the problem of AI climbing ladders?
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6
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188
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January 2, 2025
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Not going through the nearest path?
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5
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121
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December 11, 2024
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Pathfinding, new path and original path
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3
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66
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December 11, 2024
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Follower Entity, getting/setting performance overhead
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2
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69
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December 4, 2024
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Mobile Performance Follower Entity vs AIPath
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1
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109
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December 4, 2024
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Recast Graph - Height Limiting
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2
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60
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December 3, 2024
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