LocalSpaceRichAI snapped to (0/0/0) at start
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3
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9
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April 22, 2025
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Growing empty array entries when using DeserializeGraphsPartAdditive
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3
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237
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April 22, 2025
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Is it possible to kill all path search jobs in that are queued by AstarPath.StartPath(p) calls?
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1
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10
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April 22, 2025
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Does MultiTargetPath handle nonplanar graphs correctly?
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4
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8
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April 22, 2025
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FollowerEntity agents do not avoid or yield to each other despite RVO settings
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8
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24
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April 22, 2025
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Feature request: Support mutiple/separate physics scenes
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3
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22
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April 22, 2025
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A path Calculation conflict or override or unexpected result After Teleport an Agent
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2
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10
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April 21, 2025
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Compiller Error After Upgrading
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2
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15
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April 20, 2025
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Exceptions thrown while scanning graphs after updating
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3
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25
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April 20, 2025
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Overlapping GraphUpdateScenes => inconsistency
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8
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24
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April 19, 2025
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Free version for commercial use
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2
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32
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April 18, 2025
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Caching multiple Recast Graphs
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4
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20
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April 18, 2025
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How to fill in empty node or delete nodes after bake Recast Graph
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6
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16
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April 18, 2025
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Will the free version of A* pathfinding project will be update
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1
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26
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April 17, 2025
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I need optimize this GC allocation
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10
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26
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April 17, 2025
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A* Pathfinding with ALINE overhead doubled from DrawManager and AlineURPRenderPassFeature
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3
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29
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April 16, 2025
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FollowerEntity gravity vs Rigidbody useGravity
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3
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18
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April 16, 2025
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hasPath Issue during path recalculation
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3
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9
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April 16, 2025
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Memory Leak Issue in A* Pathfinding Pro on Unity 2022.3.58f1
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4
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63
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April 16, 2025
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Unable to use ALINE WithDuration from A* Package
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2
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9
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April 15, 2025
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Weird pathing using richAI on recast graph & rvo
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4
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350
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April 15, 2025
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Agent Occasionally Stops When Using RVOController
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7
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28
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April 15, 2025
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Agent not move in the android build
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2
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7
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April 15, 2025
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'Launching' agents with initial velocity?
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0
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6
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April 15, 2025
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Seeker don't know how to avoid obstacle
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2
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16
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April 14, 2025
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How to check if there is a path for a specific agent on a specific graph
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11
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34
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April 14, 2025
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Link not detected if its in a specific position
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3
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14
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April 14, 2025
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TraversalProvider GetTraversalCost with "GraphNode from"
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7
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27
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April 14, 2025
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Navmesh gizmos don't always show
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1
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4
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April 12, 2025
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Disable path calculation on seeker
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2
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6
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April 12, 2025
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