ProceduralGraphMover
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6
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99
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January 10, 2024
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Bug with serialization & caching
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5
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75
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January 4, 2024
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Pathfinding suddenly breaks down at a random moment
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9
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143
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January 4, 2024
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An issue with navmesh saving and loading
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4
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100
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December 20, 2023
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Potential bug in RichPath.Initialize()
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1
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73
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December 20, 2023
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How to replace Unity naveMeshAgent.Move()
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4
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198
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December 20, 2023
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Smoothly move In Unable Walk Area
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1
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74
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December 14, 2023
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Very distorted path for some reason
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3
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94
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December 13, 2023
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Can no longer access the NodeLink2 an agent is currently traversing
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2
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91
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December 8, 2023
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Beta - WebGL throws errors about not being able to tick pathfinding
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7
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179
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December 7, 2023
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Generate terrain at runtime without requiring read/write
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8
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106
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December 7, 2023
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Heavier-penalty custom walkable areas
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5
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86
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December 7, 2023
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How to improve the nave mesh?
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1
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119
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December 2, 2023
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GridGraph - RecastGraph Problems
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3
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104
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November 26, 2023
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How to get border to edge or very close?
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2
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145
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November 21, 2023
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[Bug] Node links not always working
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0
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85
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November 17, 2023
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Exclude certain parts of map from nav mesh
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1
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155
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November 7, 2023
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AstarPath.UpdateGraphs Makes RichNavMeshAgent Teleport
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3
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137
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October 31, 2023
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Beta. What agent use with recast 2d?
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1
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128
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September 29, 2023
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GetNearest not considering Y Axis
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9
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164
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September 18, 2023
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Links not getting updated when loading graphs from file at runtime
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1
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126
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September 14, 2023
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Beta - richai agents falling through terrain
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8
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190
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September 12, 2023
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Why doesn't Recast graph generation support 2D colliders? Is there a way to submit changes if I get it working locally?
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29
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598
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September 12, 2023
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RichAI path seem to be very off for Recast graph
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2
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159
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August 28, 2023
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[Bug] Custom Mesh NavMeshCut broken by Tiles feature
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6
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240
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August 28, 2023
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IsPathPossible return true to target out of graph
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2
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155
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August 25, 2023
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Detect blocked path for multiple graph sizes
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5
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226
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August 22, 2023
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Dynamic walkable objects (walls, towers) for RTS game
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13
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270
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August 19, 2023
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Beta - RichAI erratic stopping with large endReachedDistance
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3
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144
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August 17, 2023
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Beta - best way to create path obstacles?
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1
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152
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August 17, 2023
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