Using Recast graph feature on 3D physics but on XY plane in a 2d top-down shooter game
|
|
5
|
21
|
March 24, 2025
|
Upgrade Question - TileHandler.CreateTileTypesFromGraph
|
|
3
|
28
|
March 20, 2025
|
[BUG] Navmesh cuts sometimes create multiple areas
|
|
14
|
246
|
March 19, 2025
|
Filter Objects By Tag doesn't seem to work
|
|
7
|
56
|
March 18, 2025
|
TriangleMeshNode.GetVertex returns incorrect value
|
|
1
|
9
|
March 18, 2025
|
A* Project NavmeshCut + Agents Navigation plugin - InvalidOperationException: Couldn't find a portal
|
|
5
|
40
|
March 13, 2025
|
How to deal with the new tiles type (unsafe span)? Removing nodes marked as unwalkable
|
|
7
|
256
|
March 13, 2025
|
Agent velocity isn't update stable with FollowerEntity
|
|
19
|
100
|
March 10, 2025
|
Recurring but random corruption of a SerializedNavmesh
|
|
13
|
38
|
March 7, 2025
|
Beta - WebGL throws errors about not being able to tick pathfinding
|
|
14
|
361
|
March 6, 2025
|
Persistent Memory Leak with A* Pathfinding Pro Using Recast/Graph System in Unity VR Game
|
|
3
|
87
|
March 5, 2025
|
NavmeshPrefabs that use the same horizontal space overwrite each other?
|
|
4
|
14
|
March 4, 2025
|
InvalidOperationException: Structural changes are not allowed while iterating over entities. Please use EntityCommandBuffer instead
|
|
2
|
65
|
February 27, 2025
|
Inconsistent Linecast behaviour on Recast graph
|
|
13
|
84
|
February 25, 2025
|
When GraphNode Areas change (with Navmesh cuts)
|
|
4
|
30
|
February 16, 2025
|
IndexOutOfRangeException in Span.cs and NullReferenceException in HierarchicalGraph.cs
|
|
1
|
9
|
February 13, 2025
|
Leak Detected if AstarPath component disabled
|
|
13
|
115
|
February 10, 2025
|
RecastGraph Bake
|
|
3
|
25
|
February 9, 2025
|
Found a Movement Bug in FollowerEntity
|
|
6
|
66
|
February 8, 2025
|
Is there any way to find the closest points between two disconnected areas?
|
|
3
|
24
|
February 7, 2025
|
Player Entering Small Gaps in Recast Graph Causing Agents to Stop Seeking
|
|
4
|
22
|
February 4, 2025
|
A* and Netcode for Entities
|
|
5
|
63
|
January 27, 2025
|
Graph editing when you have many, similar RecastGraphs in one scene is a bit finnicky
|
|
7
|
23
|
January 27, 2025
|
Link2 with GetRemainingPath causing Leak Detected logs
|
|
5
|
39
|
January 22, 2025
|
Unwanted border in RecastGraph scanning
|
|
2
|
17
|
January 16, 2025
|
[Bug] PathTracer.Repair null reference exception when using Follower Entity and Behavior Designer
|
|
6
|
39
|
January 15, 2025
|
Performance issues with Recast graph / Navmesh Cut following 5.3.0 upgrade
|
|
8
|
97
|
January 14, 2025
|
False positive errors with RecastNavmeshModifier
|
|
4
|
29
|
January 7, 2025
|
How to tell when local avoidance stopped but not end of path?
|
|
4
|
319
|
January 2, 2025
|
My ConstantPath is a square and not a circle
|
|
9
|
35
|
January 1, 2025
|