The count of vectorPath in the seeker is very weird
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1
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91
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April 20, 2024
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Get iso position using mouse position in iso grid graph
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3
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167
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April 16, 2024
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Stop get/set transform.position when moving the character
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3
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164
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April 14, 2024
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Calling a function on reaching end of Path
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2
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116
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April 10, 2024
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How to set destination to the closest grid on the side of the target position depend on camera direction?
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9
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192
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April 9, 2024
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LevelGridNode Question
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1
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129
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April 8, 2024
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Lining up isometric 2d grid with tile map
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8
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1713
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April 1, 2024
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MultiTargetPath changelog
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3
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175
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April 1, 2024
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Bug with MultitargetPath around the GridGraph origin
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3
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122
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March 27, 2024
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Help with Graph Generation for Disjointed Islands in a 2D Game
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3
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146
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March 25, 2024
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Allocations when calling AIBase.SearchPath? (5.0.5 Pro)
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3
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313
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March 25, 2024
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Short distance teleport
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4
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184
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March 23, 2024
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V5.04 error when updating part of grid graph
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2
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131
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March 19, 2024
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Error "This part should never be reached" with GraphUpdateScene
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7
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288
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March 15, 2024
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Max step height gravity +9.81
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4
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134
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March 14, 2024
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Max Slope not working
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2
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158
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March 9, 2024
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How to avoid cutting corners past high-penalty nodes?
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0
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149
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March 8, 2024
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Possible bug with FollowerEntity ignoring weights
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1
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146
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March 8, 2024
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Get Nearest returns a node really far away
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1
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160
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March 4, 2024
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Update on runtime a specific graph
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2
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117
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March 4, 2024
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Disabling agents that are not on grid
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2
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177
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March 3, 2024
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Unreachable Areas
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2
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190
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February 22, 2024
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ProceduralGridMover unit teleporting problem
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4
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236
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February 21, 2024
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Different element sizes in the grid
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6
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132
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February 15, 2024
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[4.3.95 BUG] Still getting burst errors
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3
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158
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February 14, 2024
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Saving and Loading Path
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1
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167
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February 12, 2024
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[Question] Cant get panelties to work how I want
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4
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189
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February 6, 2024
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Copy Grid Graph at Runtime
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2
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130
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February 3, 2024
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Using Floodfill To Calculate Water In Pipes
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4
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186
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January 31, 2024
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A node in a LayerGridGraph contained a connection to a destroyed LevelGridNode. 4.3.91
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1
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248
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January 29, 2024
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