Max Slope not working

I have a grid, set maxSlope to zero, or to any other number, I see that the grid is generated with a slope.
Why is this happening, what am I doing wrong?
I want the character to only walk on a plane.
If I use Obstacle I get the same effect.

Thanks

Hi

The slope is calculated from the surface normal. In your case, it looks like all surfaces that the nodes are on, are completely horizontal.

I think you are looking for the “max climb” setting. I see that you have set it to zero, which unfortunately is a special value for “ignore this setting” (perhaps not the best design decision that I made 9 years ago). But if you set it to a small positive value, it should result in what you want.

1 Like

yes it worked thanks, I didn’t see that this information was listed in the tooltip.
I apologize for wasting your time.