How to add bloom to Aline?

Hi, is there a way to add bloom to Aline ?

I tried to do it by implementing HDR colors using this thread:

That worked, but I had unexpected crashes.
I use URP and Unity 2021.3 LTS.
Thanks !

Hi

This is not possible out of the box. I think it might be possible by making ALINE render before post-processing effects (see also [URP] Drawings not visible in scene view when using a custom ScriptableRendererFeature - #4 by Jobus), but I have not tried this myself. This is kinda out of scope for ALINE.

Thanks you, I will check it out.

What about with HDRP ?

@thornebrandt I have not tried it with HDRP. It’s possible that there’s a hook that could be used there. But it is out of scope for ALINE, so I have not investigated this.

I fixed it by adding going to Packages/com.arongranberg.aline/DrawingManager.cs and swapping all CustomPassInjectionPoint.AfterPostProcess to CustomPassInjectionPoint.BeforePostProcess