Clarification on one of the fuction in TargetMover.cs example code
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1
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31
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April 4, 2024
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Is this good setting for rts game?
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6
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57
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April 2, 2024
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Is it possbile to mix Recast graph and Grid graph in the same scene?
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2
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42
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April 1, 2024
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Gizmos visible when editing prefab
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1
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41
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April 1, 2024
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canMove overridden when using Behavior Designer Tactical pack
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3
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35
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March 30, 2024
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5.0 - using replacing MovementUpdate when using FollowerEntity
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7
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165
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March 27, 2024
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Using standard AIPath, AISeeker and AIDestinationSetter: Do not move when target is not reachable
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6
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93
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March 27, 2024
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Grid Graph Size Clamping
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2
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46
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March 26, 2024
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Rotation values from FollowerEntity?
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0
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51
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March 25, 2024
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5.0.4 Recast Graph & RecastMeshObj Warnings/Errors
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0
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43
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March 21, 2024
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Running into a weird bug
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1
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51
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March 19, 2024
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AIPath vs FollowerEntity
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1
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79
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March 19, 2024
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Undocumented breaking changes in RichSpecial and NodeLink2
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2
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51
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March 18, 2024
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Migrating InputManager to InputSystem
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5
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233
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March 18, 2024
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How to tell if an agent is on a grid graph before trying to update movement?
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1
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62
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March 17, 2024
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V5.0.2 Won’t Compile
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1
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64
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March 8, 2024
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Does 5.0 support webgl?
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3
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57
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March 6, 2024
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Warnings in 5.0.1 Example Scenes_
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2
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57
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March 6, 2024
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AI is getting stuck when rotating around the RotateAround axis
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1
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96
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March 4, 2024
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[QUESTION/BUG] followerEntity.velocity not zero when followerEntity.isStopped is true
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1
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78
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March 3, 2024
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Disappearing Graph Tags
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2
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58
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February 28, 2024
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[BUG] Accessing rotation on follower entity can cause an exception
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1
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52
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February 27, 2024
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AI moves to corner of NavMesh
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3
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75
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February 26, 2024
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NavMeshCut and Pure ECS
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3
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246
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February 24, 2024
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5.0 release delayed?
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1
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74
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February 19, 2024
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Approach and final rotation arc for an agent approaching a destination
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10
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313
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February 19, 2024
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constrainInsideGraph teleports agents to center of graph
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5
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59
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February 19, 2024
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Is there any way to draw this
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1
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64
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February 19, 2024
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How to expand grid graph in dynamic 2D world?
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1
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56
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February 17, 2024
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Follower Entity rotating
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1
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102
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February 15, 2024
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