AIPath vs FollowerEntity

I’ve disabled AIPath.canMove and move it by calling MovementUpdate() and FinalizeMovement() myself, in the case, is the FollowerEntity better than AIPath?

Hi

The FollowerEntity cannot currently be controlled that way.
This is because it uses ECS behind the scenes, which relies on all updates happening at the same time.

I’m working on a system to be able to register a callback to customize the movement, though.

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