Gizmos visible when editing prefab

I have version 5.0.4 and when in a scene with AStarPath that draws Gizmos, if I open a prefab - even in isolated mode - the Gizmos are still visible.

I saw a previous post about it, but I wanted to report this is still occurring for me.

Unity 20223.21f, AStarPath 5.0.4.


Thanks! Good catch.
I’ll fix this in the next update.