Does Aline support rendering in VR Playmode?
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6
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230
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September 4, 2023
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Does Draw.ingame.WireRectangle work in game page?
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4
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138
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September 4, 2023
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Drawing gizmos with hideInHierarchy
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5
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142
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August 28, 2023
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Error when drawing from threads with Aline
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4
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118
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August 17, 2023
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Massive overhead on DrawGizmos call on HDRP
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1
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174
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July 20, 2023
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Using Aline draw commands when the game isn't playing
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1
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169
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July 7, 2023
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Custom occlusion scope in ALINE?
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1
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118
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July 7, 2023
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Is there a way to use Jobs and Burst to paint multiple Polylines?
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6
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230
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June 22, 2023
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Running ALINE from ISystem?
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2
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267
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June 20, 2023
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Suggestion: Line width should scale with camera distance
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4
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400
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June 11, 2023
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Unable to draw single pixel width lines in screen space
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2
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203
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May 16, 2023
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Script Gizmo Toggle not working with URP?
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2
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307
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May 16, 2023
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Select Aline Meshes in editor view like Gizmos
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3
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266
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May 5, 2023
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Shader Compilation Errors for PS5 Platform
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2
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567
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January 10, 2023
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Moving ALINE folder
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8
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263
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February 17, 2023
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"Hidden/ALINE/Surface" shader does not compile for XBox One
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2
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175
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February 17, 2023
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ALINE Label3D not visible on Android
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6
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184
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February 12, 2023
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Rendering in a Raw Image
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2
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151
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February 12, 2023
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ALINE 'Rendering to specific cameras' not working
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1
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116
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February 6, 2023
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How to make ALINE draw to UGUI and mask crop with other UI?
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2
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119
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February 6, 2023
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Draw dotted lines
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5
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148
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January 13, 2023
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Memory leak if unity donot refresh
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1
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146
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December 15, 2022
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Issue with normal when drawing in 2D
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3
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132
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December 13, 2022
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Burst Error when drawing WireCylinder
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9
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831
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December 2, 2022
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Performance Check:: Am I missing something?
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6
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282
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November 22, 2022
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Lable2D lines and color
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4
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246
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October 21, 2022
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[Bug] ALINE + URP draws gizmos for inactive GameObjects
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8
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316
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October 18, 2022
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Doesn't work in Editor when URP deferred pipeline
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0
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195
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October 5, 2022
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DrawGizmos doesn't work properly
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9
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299
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October 5, 2022
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[ALine] [1.6.3] ingame demo scene is broken?
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2
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410
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September 17, 2022
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