ALINE 'Rendering to specific cameras' not working

Advanced usage - ALINE (arongranberg.com)

var draw = DrawingManager.GetBuilder(true);

draw.cameraTargets = new Camera[] { myCamera };
// This sphere will only be rendered to myCamera
draw.WireSphere(Vector3.zero, 0.5f, Color.black);
draw.Dispose();

Would you mind elaborating a bit?