Does Aline support rendering in VR Playmode?


Does Aline support rendering debug lines and shapes in vr playmode in unity editor?

Considering this asset because unity’s own Debug.Drawline doesn’t work in VR play mode in editor.
I will be primarily, using this for testing/visualizing vr mechanics during play mode.
I use a Quest headset with link for development.


I have added support for it in the shaders, and I don’t think I’ve broken it since I last tested it.
I do not test VR rendering often, though, because it’s a bit of a pain to do so (I don’t even have my own VR headset).
If you purchase ALINE, and it turns out it does not work, I’ll of course provide you with a refund.

I can confirm, Aline works perfectly with VR (Quest 2 as an example).

Even with Vulkan graphics api.

Thanks for getting back to me! :slight_smile: