Hi, I think I found a bug regarding the script gizmo toggle.
I noticed it in my own game scene first but then tested with the demo scenes, if I toggle an aline script either on or off doesn’t seem to do anything, take a look:
You can see the gizmos being drawn when the scripts are toggled ON.
Now I unchecked them and they are still being drawn.
I tested with the legacy render pipeline and the toggle works fine there, so this may be urp related.
If I click on the Gizmos button it works as expected
The problem is with the individual scripts.
I’m using:
ALINE: 1.6.4
URP: 12.1.11
Unity: 2021.3.24f1 (on windows 10)
I know this is a minor annoyance but I’m working on a strategy game and there’s a f*cking ton of lines being drawn lol, can you point me out where I can start taking a look? I’m not familiar with editor scripts but I’d like to try to fix this on my own.