|
Welcome to the forum!
|
|
0
|
32973
|
March 11, 2015
|
|
"This part should never be reached" has been reached in 5.4.6
|
|
11
|
220
|
September 21, 2026
|
|
Unit Unable to Pass Through – White Line Crossed Blue Area but Still Stuck
|
|
1
|
17
|
September 8, 2026
|
|
I have a plugin Warning (UPM)
|
|
10
|
117
|
September 8, 2026
|
|
Spherical worlds: "write your own movement script"
|
|
4
|
22
|
September 8, 2026
|
|
Important: Reduced Support Response, September 11th - September 16th
|
|
0
|
18
|
September 7, 2026
|
|
The enemies move in a long single-file line, like a centipede
|
|
15
|
44
|
August 28, 2026
|
|
Fix for Memory Leak Warning
|
|
4
|
78
|
August 25, 2026
|
|
RecastNavMeshModifier w/ Multiple Colliders
|
|
4
|
32
|
August 21, 2026
|
|
ProceduralGraphMover + Graph Overlap Best Practice
|
|
2
|
19
|
August 18, 2026
|
|
Terrain Cut-Out Sizing Issue w/ Mesh vs Cyllinder Colliders
|
|
10
|
47
|
August 17, 2026
|
|
Issues with ramps and walls on Recast Graph
|
|
3
|
413
|
August 12, 2026
|
|
Unity 6.6 warnings
|
|
5
|
172
|
August 11, 2026
|
|
Managed components
|
|
1
|
28
|
July 31, 2026
|
|
How to make AIPath movement direction follow rotation instead of using full velocity vector? (Vehicle/Tank movement)
|
|
2
|
30
|
July 24, 2026
|
|
DrawingManager's IDrawGizmos causing memory leak?
|
|
3
|
43
|
July 13, 2026
|
|
FollowerEntity + Rigidbody conflict – jitter on physics-based avatars
|
|
1
|
38
|
June 30, 2026
|
|
Unity 6000.4.4f1 error Could not terminate pathfinding thread[0] in 200ms, trying Thread.Abort
|
|
2
|
64
|
June 18, 2026
|
|
Bug: Final path getting shortened outside of Recast graph by Raycast Modifier
|
|
4
|
43
|
June 12, 2026
|
|
Multiple units circling around destination – RTS game question
|
|
1
|
36
|
June 11, 2026
|
|
Does this project contain a script called AStar Movement System?
|
|
3
|
56
|
May 29, 2026
|
|
AstarPath component freezes additional editor instance
|
|
1
|
41
|
May 27, 2026
|
|
Understanding Pathfinding Behavior
|
|
1
|
44
|
May 19, 2026
|
|
Title: Unable to Purchase from Unity Asset Store (China Region Lock) - Alternative Ways to Buy?
|
|
3
|
94
|
May 16, 2026
|
|
Pathfinding works perfectly in Unity Editor but is broken in build
|
|
1
|
70
|
May 13, 2026
|
|
Aline URP Render Pass Warning Spam in 5.4.6 with Unity 6.3 URP Version 17.3.0
|
|
12
|
319
|
May 11, 2026
|
|
canMove overridden when using Behavior Designer Tactical pack
|
|
4
|
211
|
April 25, 2026
|
|
[Feature Request] Ability to specify the transform target for synchronization in FollowerEntity
|
|
5
|
67
|
April 7, 2026
|
|
Best graph type for grid game with node + edge obstacles (runtime updates)
|
|
8
|
88
|
March 31, 2026
|
|
Generating Jump Graph for navmesh
|
|
12
|
1089
|
March 30, 2026
|