Hey sorry to bother on this but I can’t seem to eradicate these “type manager” errors even after a library clear and full reinstalls of burst / jobs / ECS / A* etc. Would anyone have any ideas on what I can do?
InvalidOperationException: ComponentType.TypeIndex does not match precalculated index for Pathfinding.ECS.AgentMovementPlaneSource. Expected: 00002000 Actual: 00000000
Unity.Entities.TypeManager.AddAllComponentTypes (System.Type componentTypes, System.Int32 startTypeIndex, System.Collections.Generic.Dictionary2[TKey,TValue] writeGroupByType, System.Collections.Generic.Dictionary
2[TKey,TValue] descendantCountByType) (at ./Library/PackageCache/com.unity.entities@1.3.8/Unity.Entities/Types/TypeManager.cs:2800)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at ./Library/PackageCache/com.unity.entities@1.3.8/Unity.Entities/Stubs/Unity/Debug.cs:17)
Unity.Entities.TypeManager:AddAllComponentTypes(Type, Int32, Dictionary2, Dictionary
2) (at ./Library/PackageCache/com.unity.entities@1.3.8/Unity.Entities/Types/TypeManager.cs:2818)
Unity.Entities.TypeManager:InitializeAllComponentTypes() (at ./Library/PackageCache/com.unity.entities@1.3.8/Unity.Entities/Types/TypeManager.cs:2674)
Unity.Entities.TypeManager:Initialize() (at ./Library/PackageCache/com.unity.entities@1.3.8/Unity.Entities/Types/TypeManager.cs:1528)
Unity.Entities.AttachToEntityClonerInjection:Initialize() (at ./Library/PackageCache/com.unity.entities@1.3.8/Unity.Entities.Hybrid/Injection/CompanionGameObject.cs:23)
Unity.Entities.AttachToEntityClonerInjection:.cctor() (at ./Library/PackageCache/com.unity.entities@1.3.8/Unity.Entities.Hybrid/Injection/CompanionGameObject.cs:17)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type)
InvalidOperationException: ComponentType.TypeIndex does not match precalculated index for Pathfinding.ECS.AgentMovementPlaneSource. Expected: 00002000 Actual: 00000000
Unity.Entities.TypeManager.AddAllComponentTypes (System.Type componentTypes, System.Int32 startTypeIndex, System.Collections.Generic.Dictionary2[TKey,TValue] writeGroupByType, System.Collections.Generic.Dictionary
2[TKey,TValue] descendantCountByType) (at ./Library/PackageCache/com.unity.entities@1.3.8/Unity.Entities/Types/TypeManager.cs:2800)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at ./Library/PackageCache/com.unity.entities@1.3.8/Unity.Entities/Stubs/Unity/Debug.cs:17)
Unity.Entities.TypeManager:AddAllComponentTypes(Type, Int32, Dictionary2, Dictionary
2) (at ./Library/PackageCache/com.unity.entities@1.3.8/Unity.Entities/Types/TypeManager.cs:2818)
Unity.Entities.TypeManager:InitializeAllComponentTypes() (at ./Library/PackageCache/com.unity.entities@1.3.8/Unity.Entities/Types/TypeManager.cs:2674)
Unity.Entities.TypeManager:Initialize() (at ./Library/PackageCache/com.unity.entities@1.3.8/Unity.Entities/Types/TypeManager.cs:1528)
Unity.Entities.BindingRegistry:Initialize() (at ./Library/PackageCache/com.unity.entities@1.3.8/Unity.Entities.Hybrid/Bindings/BindingRegistry.cs:83)
Unity.Entities.BindingRegistry:.cctor() (at ./Library/PackageCache/com.unity.entities@1.3.8/Unity.Entities.Hybrid/Bindings/BindingRegistry.cs:76)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type)