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GUO causes Index Out Of Range Exception
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11
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162
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September 6, 2025
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Errors during Scan in Unity 6.2 when using new Generate Mesh LODs
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6
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191
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September 5, 2025
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Recast RVO obstacles
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1
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85
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September 4, 2025
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BuildPolyMeshDetail
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3
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74
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August 26, 2025
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Error when generating the graphs
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5
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89
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August 26, 2025
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NavmeshCut with the isDual option enabled sometimes produces unexpected results
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1
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75
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August 21, 2025
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Glitchy pathfinding with recast graph
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8
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142
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August 20, 2025
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Custom nav mesh cutting through API
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3
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121
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August 16, 2025
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Current state and plans for ECS integration?
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48
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2851
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August 11, 2025
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Penalties are not working properly
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12
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257
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August 5, 2025
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Issue with reloading saved recast graph from file
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11
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171
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August 4, 2025
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Way to create a maxRange indicator on a recast Graph?
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2
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106
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July 17, 2025
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Recast Graph bake result using a convex collider
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3
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93
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July 9, 2025
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Trying set fleeing, using AStar with Behavior Graph
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1
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50
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July 9, 2025
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How to restore FollowerEntity velocity?
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2
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101
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July 8, 2025
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Some areas couldn't fit the terrain
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5
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242
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July 7, 2025
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Recast graph not connecting areas separated by openings
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2
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75
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June 25, 2025
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Monster pathfinding without Graph Movers
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2
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107
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June 21, 2025
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Navmesh cuts for 1000's of objects
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5
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158
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June 17, 2025
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RecastModifier not actually setting some meshes as solid
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3
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113
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June 5, 2025
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Question about colliders on RecastNavmeshModifier gameobjects
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1
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90
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June 4, 2025
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NPC's path regeneration does not move NPC to the target
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1
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51
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May 28, 2025
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updatePhysics = true of GraphUpdateObject results in FPS drop
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15
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433
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May 23, 2025
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NavmeshCut with RecastNavmeshModifier for Tags
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3
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148
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May 8, 2025
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Navmesh Cut Component causing IndexOutOfRangeException and Crash
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10
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189
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May 6, 2025
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Make AstarPath ScanAsync Slower?
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1
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91
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May 6, 2025
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How can I set the destination to the closest walkable node near the target object?
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3
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71
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April 28, 2025
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The entity path is ignoring the tags from the RecastGraph
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9
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247
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April 25, 2025
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Warning: Guid Conflict when importing graphs additively. Imported graph will get a new Guid
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1
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74
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April 25, 2025
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Feature request: Support mutiple/separate physics scenes
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3
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106
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April 22, 2025
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