Updating the graph on a moving surface

Hi there, I took a look at the “Recast graph on a moving surface” example and it notes “This has some limitations, for example navmesh cutting and other graph updates will not work.”.

Unfortunately we need to update obstacles at run time.

Do you know what kind of problems am I likely to encounter getting around this? The alternative is not going to be fun.

Thank you

Navmesh cutting and graph updates do work on those graphs. However, since the graph doesn’t actually move, you’ll have to position the navmesh cuts and all other obstacles you want to use relative to the actual graph, not your moving surface.

Great, thank you.