What causes this? Even on straight roads it just generates those wavy lines.
Do you have any path modifiers attached?
Yeah I tried them all but do you think it’s related to Voxel size and Tile size being too high?
I changed those to Voxel size: 0.05 and tile size to like 64-32 and it’s now much smoother
let me gonna test it again
I’m going to guess that you have the Radius Modifier attached.
For a recast graph I would recommend using only the FunnelModifier.
Thank you for the support and sorry for my late reply. Actually, I was using Simple Smooth but ended up using Funnel + Radius (I don’t really know if they work together). The radius modifier worked a bit better than the others while funnel was great at straightening the path.
I achieved an okay result for now, I will be more working on this in the future. Thank you again