Enable navmesh prefabs to create their own graphs

As per the title, I think it would be super useful to be able to spawn prefabs with prefab navmeshes and NOT have them snap to the closest grid position, but rather make their own graph which can then be connected using links. In my use case I dynamically spawn apartments in buildings, there are many buildings with different positions (and rotations!) that can almost never snap to the tiles.

BTW, loading+unloading Navmesh Prefabs still leaves the tiles in a broken state, as mentioned in the other topic: 5.1.3 - Navmesh Prefabs offset + odd tiles

Looks like you’re making a feature request, so I went ahead and moved this thread to that section of the forum. Thanks for submitting :slight_smile:

And thanks for the info on the navmesh prefabs tile issue as well :saluting_face:

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Thanks!
I’d like to mention that I quickly hacked this feature into the version of astar in my project, It’s not a huge change.

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