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Weaving feature for pathfinding?
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3
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91
|
February 4, 2025
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Aline offsetting symbols in PolylineWithSymbol to animate
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2
|
98
|
January 30, 2025
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Implement agent to keep the gameobject's rotation when rotation sync is toggled
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4
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151
|
January 21, 2025
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Suggested Improvements for NodeLink2 Functionality
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1
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75
|
December 23, 2024
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Pathfinding for Dynamic (Moving) Obstacles?
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5
|
217
|
November 29, 2024
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Tilemap Collider 2D w/ Composite Collider Not Working
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18
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10763
|
November 27, 2024
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Any chance of a lean scripting-only package?
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1
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90
|
November 25, 2024
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Expose AgentIndex from IAgent
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1
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95
|
October 30, 2024
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Request - Customize Settings Location
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1
|
175
|
October 21, 2024
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Behavior Graph support?
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1
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128
|
October 8, 2024
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Enable navmesh prefabs to create their own graphs
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2
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163
|
September 20, 2024
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2D Sidescroller
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3
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195
|
August 6, 2024
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Move some graph logic into there own functions
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3
|
160
|
August 5, 2024
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Navmesh Cut with custom 2D polygon shape without a mesh
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0
|
94
|
July 27, 2024
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Add support for filtering static objects when baking graph
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2
|
222
|
June 12, 2024
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AIBase should move kinematic rigidbodies directly through transforms
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0
|
182
|
June 11, 2024
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Adding an interface as parameter to GridGraph.GetNodesInRegion
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1
|
277
|
June 7, 2024
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Per Tag Modifications
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1
|
208
|
May 6, 2024
|
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Way to efficiently "move" the end point of a PathInterpolator?
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14
|
463
|
February 22, 2024
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[Feature request] use object tag for grid rules
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0
|
166
|
February 4, 2024
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FollowerEntity: Pushing agents off navmesh edges
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2
|
273
|
January 17, 2024
|
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Suggestion about changelog
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0
|
202
|
December 9, 2023
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Prevent erosion from effecting specific tags
|
|
17
|
424
|
December 7, 2023
|
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A script to get the Vector3 position of the current next node
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|
11
|
3964
|
November 20, 2023
|
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Using localphysics instead of physics
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2
|
488
|
October 25, 2023
|
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Clone GridGraph at runtime
|
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1
|
227
|
October 21, 2023
|
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Dynamicly change penalty depending on agent amount on the node
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|
1
|
284
|
October 10, 2023
|
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Add errorType for different errorLog
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0
|
264
|
September 22, 2023
|
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Request for no list version of IsPathPossible(List<GraphNode> nodes, int tagMask)
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3
|
337
|
September 21, 2023
|
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Add [Flags] to RVOLayer
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1
|
307
|
September 12, 2023
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