2D Sidescroller

It would be nice if there was some support for 2d platformers out of the box.
At the moment there doesnt seem to be any good solutions for 2d sidescrollers.

Surfacer for godot seems like the closest but it’s for godot and not unity.

What do you mean exactly? I am using this in a 2D gravity environment. I am combining nodes and grid graph with collision and it is working excellently.
If your AI doesn’t need to leave their platforms (just path back and forth, just a collision gridgraph will get you everywhere you need to be.

I want the AI to leave platforms and preform jumps.
I know that this is possible to do with a bit of hands on but it both looks janky and requires a bit of fiddeling around.

And for my specific needs i want to make it without collisions and physics, think like Idleon.
Since i don’t want the player (or enemies) to fall off / between platforms when they jump.

I am making it with custom scripts, but as mentioned. It would be nice if there was some support for it out of the box.

Also, I’m kind of interested in how you implemented it.
I used the point graph and spawned points above the walkable path.

Was thinking of something along the lines of: How to Adapt A* Pathfinding to a 2D Grid-Based Platformer: Theory | Envato Tuts+ (tutsplus.com)